Data loss after power goes out

It’s a question, but unfortunately you can’t really elaborate on it - just state that you have a negative experience. However, its very much based on luck - maybe less than 1% of players have a bad experience, but on the other hand, that might destroy their entire game of 400+ hours of play, which should never happen to anyone because of poor game design.

you cant really blame game designers for your electricity supply be fair , there is a backup sav they have made but , if you understand computers you will know that something cannot be saved anywhere without electricity . also its worth having a look on write caching.

you cant really blame game designers for your electricity supply be fair , there is a backup sav they have made but , if you understand computers you will know that something cannot be saved anywhere without electricity . also its worth having a look on write caching.

I’m not, I’m blaming them for poor game design, that provides no redundant savegames, in case one or both existing files get corrupted - for instance by power outtage, or the computer shutting down, or anything else. I personally don’t have any electricity issues, but sometimes the game or OS crash anyway, and that can corrupt savegames.

Sorry, your argument doesn’t hold up. And please don’t give me a lesson about how much or little I know about computers. :expressionless:

I could come up with at least 3 different ways to solve this, but since it’s not my job but the developers I don’t have time to go into it, unless I’m asked and paid.

they do make a backup file , many people have posted about this.

“as i understand it , the game should try the save game first and if it fails then try the bac file. you could remove the normal save and leave the bac file and see if it loads.”

The backup file does not work, it gets corrupted along with the save file. Did you even try this on yourself, or just guessing? I tried it. And the Steam backup does not work either, I tried it. Please let’s stop here.

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“\Documents\Avalanche Studios\GenerationZero”
but , this can also be a cloud issue , a corrupted save can become a corrupted saved cloud backup [ back to square one ] .
i personally manually backup on pc with cloud disabled.

Which is exactly why the current way the game handles saves is not resilient enough.

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i understand you are angry , especially if you have put alot of hours in, i lost a save that wasmore than 40 hours and i was so angry that i didnt want to play anymore . what is a good way to solve this.
im just thinking , the game saves alot yes ? ( every safehouse , fast travel , and more ) , what if it saved less , or even a manual save option , less saves would mean less chances of corruption.

Yes you are exactly right, one or more manual or “less frequent” save slots would be some of the options to reduce chances of corruption. Just the fact that you have different “types” of saves with different frequency would reduce the risk dramatically, while the current model does not really provide any backup at all.

Tbh, I don’t understand why you’re arguing against @ameinild in this thread? Nothing you say is new, we know you can do manual backups (I and others have contributed in the past about various methods).

The issue is that the system for saving the game is flawed, and have been since launch. My kids learned this the hard way months ago, which was the reason I discovered it, and wrote my own backup script. Since the devs have taken the extra step to even create a separate backup file that also gets corrupted when this happens, anyone can see it’s not working.

There’s really no argument, the save system needs work.

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i was going on the high horse there and saying that it wasnt devs faults for power going out , but then after remembering when the game would crash and corrupt my saves i backed off .

for sure

So, i read the last replies here and while blackout can corrupt the data (OS, game save etc), the save corruption due to the game crashing on it’s own, is something i’m not so sure about.

I have very old save, and GZ has crashed on me hundreds of times, even thousands of times (lost count long time ago). In most crashes, crash report is generated, while i’ve had crashes where game just closes and other times, freezes, where “Crtl+Alt+Del -> Task Manager -> End Process” have been the way to close the frozen game.

Thing is, despite all those crashes i’ve had with GZ, i have never had save file corruption. Making me wonder: :thinking: If the save file corruption is the game’s fault when it crashes or is the fault in user’s PCs?
Running questionable software, malware, or even outdated/corrupt drives can all conflict with the normal operations of a game and it’s save system.

I don’t believe any of this is the case on my system at least, since I haven’t had a single data problem with any other game or application ever (on this PC), and I’ve had many other games crashing occasionally with no negative impact.

However, I’ve sent both corrupted and healthy savefiles to Knivspark, I hope they can use it to diagnose the cause of the file corruption.

I’m quite sure they can find the cause of the corruption. Though, if the issue lies outside of the game, there is little, if any, they can do about it.

What makes this interesting to me, is that i’ve had loads of crashes on GZ but no save file corruption, ever. While another bloke gets his/hers 1st crash, followed by save file corruption. :thinking:

I can only speak for my kids system for this game, and while that of course could be a possibility (though I haven’t found anything of the sorts on their system, and I’m reasonably tech savvy when it comes to these things), the game should still have some form of incremental, extra save slots going for the rare occasions this still happen to people.

One of the reasons many games recommend saving to many slots, is because of the possibility of data corruption, for whatever reason that may be. I’ve had just that happen to me in both Skyrim and Fallout games, where I had to revert to older saves. In this game that’s simply not possible unless you tinker and fix it yourself through some sort of backups (which I always recommend anyhow, but that’s another topic really).

I didn’t had very many crashes or other mishaps really. But I do make a manual copy of my progress every time, before closing my game. Just to be sure, since I heard about save-game corruption. I do agree that the option to have multiple saves slots, (preferably those which you can name yourself), is possibly “the” solution to the problem.

With a game that is constantly installing new content, I do fear that some day the older manual saves will not work anymore.

so i had a crash when playing with a friend ,and it corrupted my save , ( bac file was not introduced back then) lost all my characters etc and made this post Simple backup and restore scripts to make life easier (Pc - Cloud disabled) , gz not crashing now but back then it was awfull. also i dont run anti-malware software or anti-virus programs in background , never have ( they use too much resources ) , i use them on a regular basis when not running games , but i hear you on interfering software.

Platform: PC

Description: Was playing. Lost power. Restarted the game, only thing proposed was to start again from scratch. Though ok the save on my pc has been corrupted, but I surely can get my steamcloud save right? It was enabled. Well it seems that is not the case, this one is gone too for some reason.

Steps To Reproduce: I lost 100+h on this save, so I’m not launching it again if I don’t get my save back

Host or Client: Were you hosting a multiplayer game? Yes, a friend joined my session when this happened

Players in your game: One

Specifications: CPU 9900k GPU 3090 4k monitor, SSD

Same issue topics merged.

//Mod


You got plenty of money. How about investing into an UPS, so next time when there’s a power loss, your data won’t get corrupted? :thinking:

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I was starting the Game. While i startet my PC lost power.

Restarted the game,

My Game told me that my Game Data is not working

Can i get my steamcloud save?

Players in Game 1

PC