Lighting flare in tunnels of the minken bunker.
Basically halfway into the bunker there’s 2 paths both doors when opened set off some amazing screen glare. Added light i.e flashlight and flares somehow negate it slightly but its blinding for the 3/4 next main hallways/rooms i literally cannot see after passing said doorways… Minken bunker. Ultra graphics highest shaders aa filtering etc. Even the excess fog glare was not that bad…
Not really minding noted issue’s i just wonder if this had been mentioned or if it has another fix other than using a bunch of flares to negate it…