Regarding the skill trees

As a solo player I feel like the skill trees could use some re working. I don’t really like that I have to waste skill points on skills that are of no use in single player, get gain access to the skills I do want.
For exemple: I wanted “Heal amount” which makes medkits more effective. But to unlock it i need to get “Healer”, which let me use medkits on other players. Of course useless to me, as there are no other players.

How about putting all multiplayer-skills in their own tree?

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2 posts were merged into an existing topic: [Suggestion] Skill Tree Rebalancing