Showdown Update - Patch Notes

Sounds like a great idea- except that it now takes LOTS of special components to build lots of walls. I can do that, but someone clearly didn’t think that one through. One of the constants here was complaints about grind- and yet the player base got more grind. Not very smart.

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Yeah, I found that out short after my last post to you. Just silly.

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after building up a base, repair button is FREE forever :slightly_smiling_face: after each battle, replace your base BRAND new forever, even if tanks completely destroy the base, FREE, repairs EVERY single time, no more resources required for that base

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I understand that base repair is free- but grinding multiple base defense missions to get just a few new elements for building a handful walls (of almost any kind) is just silly. I played the game straight up and had no problem whatsoever scavenging the hell out of Sweden. It’s what one would have to do to survive in such a post- apocalyptic environment. In my experience, most players are unwilling to do even that and either panhandle for everything or resort to “other methods”. THAT should have been foreseen and avoided. Instead, those making the decisions doubled down on the grind. That was a poor decision. The solution? Have destroyed rivals drop a few- even one or two.

Same. No notifications at all yesterday, not even when rivals level up. But then today everything was back to normal.

Yep! I love that new feature.

For me the same.
Yesterday they all were back.
Sometimes with a great delay, but they were back.
Partly I was glad not to be flooded with onscreen messages, but at least the rewards overview for Base assaults I was missing.

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@Zesiir. Not sure if anyone already asked but with Carni gone, can you please remind the Devs to turn on the snow this year before they leave the office. Christmas is next week🎄

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