Hey there.
Can we have a little discussion around Vanguard centered character builds?
I’m quite sure Vanguard is the go-to specialization for a lot of players, maybe even the majority?
I would like to hear how and why you choose your perks around the Vanguard specialization.
Personally, I have deleted my 4 old characters and started the story over again.
Two of those were lvl. 31 Vanguards, with a little different specs here and there.
My first new character will also be a Vanguard, probably because I don’t want to change a winning recipe, and because I love the “gunner” combat style, circling around enemies while hammering them to pieces with the KVM 59!
As I’m writing this I’m currently lvl. 15, and I have not yet made up my mind on all the perks.
But I’m thinking the following:
Vanguard Perks
Combat, left
1 p. Aim Speed
1 p. Hip Shot Accuracy
2 p. Weapon Recoil
3 p. Weapon Sway
(Sacrificing stamina perks and Armor Damage from other trees in order to gain weapon handling. Helps a lot for sniping too.)
Combat, right
2 p. Reload Speed
1 p. Run And Gun
2 p. Armor
1 p. Armor Damage
2 p. Trigger Happy
1 p. Vanguard (Specialization)
(Considering 2 p. on either Trigger Happy or Armor damage. Thinking Trigger Happy pays off the most overall?)
Survival, left
1 p. Stamina Amount
2 p. Running Speed
2 p. Carry Capacity
1 p. Steady Feet
(Not much to think about here. I don’t think the short distance you can sprint matters very much. Running Speed is far more important. Steady Feet is a must-have.)
Survival, right
1 p. Stamina Recharge
3 p. Health Amount
(Same as before, don’t think stamina matters that much.)
Tech, right
1 p. Chemist
1 p. Lockpicking
2 p. Salvage
(It was either this, or I could go for the Tech, left tree and choose Component Damage, but since this is currently my only character, I feel like I need Lockpicking, and I need Salvage to make sure I can keep the KVM 59 and the PVG 90 well fed.)
What do you think about my picks here? Would you do something differently?