Hi Support Team,
Would be great if someone could look into this again. By “this” - I am referring to the invisible enemies issue that many folks have reported. Essentially, clients will see enemies that are invisible to the player hosting the session. These enemies still engage with the host (target, try to run towards them) however the host player doesn’t take any damage, cannot see their gun fire or the actual enemy. We noticed this for happening ONLY for the following machine type: Harvester, Tank, Wolf and Firebirds. Firebirds are particularly annoying.
My friend and I get this issue EVERY single multiplayer session. We are trying to push past this issue but this particular one really takes the fun out of the game especially when you are facing a LVL4 Firebird rival that only you can see but not your friend.
As mentioned we get this issue EVERY single session so we would both be happy to jump on with the dev team to help them investigate. Happy to jump on a Zoom call or whatever is needed to help them collect diagnostic information to finally resolve this issue.
My specifications are:
CPU: Intel 13900k
Memory: 32 GB DDR5
GPU: GeForce 3080 Ti (12 GB)
HDD: 1 TB NVMe SSD
Internet: 1 Gbps (down) / 50 Mbps (up)
Windows version: Windows 11 Home (22H2) - Build: 22621.1848
My friends specifications are:
CPU: Intel 9600KF
Memory: 16 GB DDR4
GPU: GeForce 2070 Super (8 GB)
HDD: 1 TB NVMe SSD
Internet: 250 Mbps (down) / 50 Mbps (up)
Windows version: Windows 10 Home (22H2) - Build: 19045.3086