Reduce weight of bobby pins to .001 lbs each."
Reduce ammobox med kit to 3x normal standerd med kit weight.
Add Salvaging of land mines, grenades, road flairs, fireworks, sticky flairs, to allow for crafring ammo. And allow for all of the salvaged items to be craftable from the salvaged materials.
Of course taking one road flare apart to get crafting materials, it might almost cost you what you’d get from salvaging two road flares to make a single road flare with a little materials left.
Add salaviging of all radieos for rubber, plastic, electrical parts, and batteries for crafting of emp grenades or the lead for bullets.
Add looting of car batteies for large emp grenades. Not all cars should have good batteries make them just as available as bandages are right now.
Electrical parts from bots and radieos for crafting diffrent spider bot types.
Add new crafting materials for and from items mentioned above to Loot drop list from enemy Bots and loot containers.
Add basic melee system, for hand axe, wood axe, firemans axe, hammer, pipe wrench, sledge. “Use your own creativity for the high end quality items.” “Never intended for replacing guns, just a final fall back if you run out of ammo or cant reload fast.”
Add looting of wood for crafting melee weapons.
Add camp fire kits to crafting. Placeable on a flat surface heal over time + light sorce. Drawback addes to being spotted by bots. “Like running by an enemy instead of walking slow.”
sugestion of duration of 2 min and 1 hp per second, “on camp fires,” so players dont use them to heal and draw mobs to them on purpose. Only 1 camp fire healing effect active at a time on a character. Cannot be placed while in combat and yes fire is hot will damage the character with the same damage over time that the Bots AOE fireburst or flamthrower does. Will not damage enemy mobs.
Increase the drop rate on health kits by 12%.
Add upgradeing med kits or crafting of med kits.
Adhesive and cloth for bandages or tape for crafting materials. If you needed to explain why a med kit cost you some adhesive, cloth, rubber, wood, metal, and thread to make. Still better then not being able to make them.
Change storage of items from set 250 lbs for all items to a upgradeable storage.
Exsample, starts at 50 lbs for weapons and attachments, 100 lbs for ammo, 100 lbs for all other items. After collecting materials to upgrade storage, up the storage by 50 lbs across the board. Allowable max 4-5 times. Costing more materials each time.
Increase storage of materials to 150 lbs of each type. Upgradeable like personal storage to a max of around 350lbs of each material type.
Add in random destroyed tanks and camp sights in the vast north west marshlands. You have some on the map already. Dont need alot more just a bit.
If everyone wasnt killed whare did they go? Did all of them get killed or leave. Or was the good dr who helped with the programing of the bots synapses get realy sick and try out something horable on some captured peps?
Add flying hunter drones with guns, missiles, gas, fire or explosive attacks like the other bots, and make them almost as fast as the seekers.
Add in larger seekers with an asortment of attack types like the larger bots.
Just a few suggestions it might help 4 gameplay enjoyment