So, we’ve been on the case of the GZ Devs for quite a bit.
But I’ve been thinking since quite a long time… it might actually NOT be “their fault”.
See: the Apex Engine, and correct me if I am wrong, please, seems quite… simple… with that I mean, not really capable of dealing with certain parts of the GZ game.
This engine also seems to be quite hard to use?
This got me, while back, thinking…
What if the GZ Devs would drop the engine, and go for for example the EU4 (Unreal Engine 4) platform?
It is very easy to use
straight forward
highly adaptable
highly stable
Highly adaptable to both console brands.
highly moddable (YES, MODDABLE, I bring that up since several games such as the Elder Scrolls 3 STILL get played because of mods. Longevity of the game has tenfolded, and I can see this happen here as well).
Sure, they ask 5% revenue, but one can use it freely, it does not have to be bought or otherwise hired.
Apparently, it ALSO has bonus when you use Epic.
I truly believe, that if GZ were to be ‘redone’ on the EU4 engine, it would pay off in the long run, and much even.
Since stability and the ease of fixing things on it just makes it ideal for long term usage.
YES, I know: it will take effort and time to set the game over.
How much time, I cannot tell.
But I am fairly confident, that it would pay off in the long, hopefully even VERY long run for GZ.
That is… IF!!! the issues are indeed with the engine.
Thoughts?