I really thought more about more balanced weapon weights, and I thought I’d come up with some new weight stats for weapons that can be applied in the game.
The way this would work is, that for each 1 kg of extra weight, you add a gas tank to your inventory, and for each 0.5 kg you add a medium energy cell (or similar).
This is a way to add additional realism to high powered weapons for those that want this.
Please note that these weights are not necessarily real-life accurate, since this would in some cases be too much of a burden (for instance a real life PVG-90 weighs around 16 kg, which I think would be a little much here).
So here comes my list of revised weapon weights:
Melee Weapons
- Brännboll Bat: 2 kg (no change)
- Sledgehammer: 5 kg (+3)
- Resistance Pitchfork: 3 kg (+1)
Handguns
- Möller PP : 2 kg (no change)
- Klaucke 17 : 2 kg (no change)
- .44 Magnus : 3 kg (+1)
- N9 Handgun: 2 kg (no change)
- Volkov Handgun: 2 kg (no change)
Shotguns
- 12G Pump Action : 3.5 kg (+1.5)
- Sjöqvist Semi-Auto : 3 kg (+1)
Submachine Guns
- M/46 “Kpist” SMG : 3.5 kg (+1.5)
- HP5 : 2.5 kg (+0.5)
- COM-10: 2.5 kg (+0.5)
- Vosa vz. 68: 2 kg (no change)
Rifles
- Meusser Hunting Rifle : 3 kg (+1)
- Älgstudsare Hunting Rifle : 3.5 kg (+1.5)
- Pansarvärnsgevär 90 : 8 kg (+6)
- Kotenok Sniper Rifle: 4 kg (+2)
- S21: 5 kg (+3)
- Vintovka 1891: 4 kg (+2)
Assault Rifles
- AI-76 : 3 kg (+1)
- Automatgevär 4 : 4 kg (+2)
- Automatgevär 5 : 4 kg (+2)
- N16: 3.5 kg (+1.5)
- AT-WAD: 2.5 kg (+0.5)
Light Machine Guns
- Kvm 59 Machine Gun: 7 kg (+5)
- Kvm 89 Squad Automatic Weapon: 4 kg (+2)
- N60 Machine Gun: 6 kg (+4)
- PM-71 Machine Gun: 5 kg (+3)
Recoilless Rifles
- Granatgevär m/49 : 4 kg (+2) - (should be heavier, but since the RLG-7 is better, this wouldn’t make much sense)
- RLG-7: 4 kg (+2)
- G79: 3 kg (+1)
Miscellaneous
- Flamethrower: 4 kg (+2)
- Heavy Bow: 2 kg (no change)