I really thought more about more balanced weapon weights, and I thought I’d come up with some new weight stats for weapons that can be applied in the game.
The way this would work is, that for each 1 kg of extra weight, you add a gas tank to your inventory, and for each 0.5 kg you add a medium energy cell (or similar).
This is a way to add additional realism to high powered weapons for those that want this.
Please note that these weights are not necessarily real-life accurate, since this would in some cases be too much of a burden (for instance a real life PVG-90 weighs around 16 kg, which I think would be a little much here).
So here comes my list of revised weapon weights:
Melee Weapons
- Brännboll Bat: 2 kg (no change)
- Sledgehammer: 5 kg (+3)
- Resistance Pitchfork: 3 kg (+1)
Handguns
-
Möller PP
: 2 kg (no change)
-
Klaucke 17
: 2 kg (no change)
-
.44 Magnus
: 3 kg (+1)
-
N9 Handgun
: 2 kg (no change)
- Volkov Handgun
: 2 kg (no change)
Shotguns
-
12G Pump Action
: 3.5 kg (+1.5)
-
Sjöqvist Semi-Auto
: 3 kg (+1)
Submachine Guns
-
M/46 “Kpist” SMG
: 3.5 kg (+1.5)
-
HP5
: 2.5 kg (+0.5)
-
COM-10
: 2.5 kg (+0.5)
- Vosa vz. 68
: 2 kg (no change)
Rifles
-
Meusser Hunting Rifle
: 3 kg (+1)
-
Älgstudsare Hunting Rifle
: 3.5 kg (+1.5)
-
Pansarvärnsgevär 90
: 8 kg (+6)
-
Kotenok Sniper Rifle
: 4 kg (+2)
-
S21
: 5 kg (+3)
- Vintovka 1891
: 4 kg (+2)
Assault Rifles
-
AI-76
: 3 kg (+1)
-
Automatgevär 4
: 4 kg (+2)
-
Automatgevär 5
: 4 kg (+2)
-
N16
: 3.5 kg (+1.5)
-
AT-WAD
: 2.5 kg (+0.5)
Light Machine Guns
-
Kvm 59 Machine Gun
: 7 kg (+5)
-
Kvm 89 Squad Automatic Weapon
: 4 kg (+2)
-
N60 Machine Gun
: 6 kg (+4)
- PM-71 Machine Gun
: 5 kg (+3)
Recoilless Rifles
-
Granatgevär m/49
: 4 kg (+2) - (should be heavier, but since the RLG-7 is better, this wouldn’t make much sense)
-
RLG-7
: 4 kg (+2)
-
G79
: 3 kg (+1)
Miscellaneous
-
Flamethrower
: 4 kg (+2)
-
Heavy Bow
: 2 kg (no change)