Big boy robots slingshot through air after death

Platform: PC (Windows 10, 64-bit Home Edition)

Description: After a large machine goes down, it will sometimes suddenly flail about and rocket through the air to another location like someone slingshotted it. I don’t see any doggies or other robots running through them. It seems to be a random occurrence. It’s funny to see, but detrimental because if we can’t find the robot after it rubberbands elsewhere, we won’t get the loot, either.

I don’t see this with smaller robots either because they are too small to see or it doesn’t occur with them.

Steps To Reproduce: Fight large robots. I don’t know how else to reproduce it. I theorize it only happens when multiple robots are involved on the same field.

Images / Videos: None.

Host or Client: Single player game

Players in your game: 1

Specifications: NVIDIA GeForce RTX 2080 Super with Max-Q Design, RAM 32GB, Intel Core i7 - 10750H CPU @ 2.60GHz

You are not alone. Been a problem for several years. I have lost a number of downed rivals in the same fashion. Bit hard to loot then when they are half a kilometer out to sea!

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This happens to me more often, usually when I turn my back on the machines and use the AG 4 Exp., but it doesn’t have to be on the AG 4, it can also be a movement that triggers it

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This ragdoll effect started after the shock ammo was introduced and at times it is funny, had a hunter shoot into the air like superman but puffs of smoke coming out its back side, but other times annoying. Like when you destroy a reaper and it flies out into the water before looting.

Sometimes you can get it to fly back by zapping the water with more shock ammo.

Seems the area becomes unstable for destroyed hunters, tanks and harvesters with the least little thing will cause them to become unstable to gravity.

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I just know two kinds of situations from my game.

  1. Runner or Tick run into a wreck of a tank or Harvester and wreck is thrown away a few meters.
  2. Once had two Wolves which got stuck on each other. This however caused them to slowly elevate up to about 200m. Looked like a giant flying machine (and it was before firebirds where there). Some hits with my pvg caused them falling back to ground.
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Active machines too! Have a few screenshots of a reaper going up in the air and we could still shoot it . But other times it is active tanks and harvesters.

Wonder if the reaper did its blast thing while way up in the air would it be an expanding round ball of fire?

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are you wearing Green Fligh-Jacket that has 1% impact & bumping into him :smiley::joy::+1:

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