Big FPS drop with explosions / Being in combat with machines

On PC, walk near or close to any robots that are fighting / you shoot robots / robots shooting and or explosions and bullet hit effects on any surface causes large fps drop.
(Anything that seems to involve VFX causes big spikes in FPS drop)

This is my fps without being in combat (FPS top left)

This is my fps being in combat or near machines (FPS top left)

  1. This is me being a host in a multiplayer game.
  2. Just me in the game, nobody else.

Specifications:

  • GPU - GTX 1650
  • CPU - Ryzen 5 5600X
  • RAM - 16GB DDR4
  • Operating system - Windows 10
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I have a similar PC config, but with a few exceptions (one location in the south coast region), 60 FPS is always displayed at the top left. My PC is running
Win 11, Ryzen 5 4600G, 16 GB DDR4 and a GTX 1660 Super.
For a while I also had a program that showed how busy my system was at the top left, which led to more FPS drops for me than without it because the program also needs some computing capacity.

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Similar issues here.

I hope this is fixed soon, combat feels noticeably rougher than before, and some guns and some ammo (magnum exp and shock ammo) cause massive frame rate drops even with a fairly powerful modern PC. This is since the Skyfire update.

AMD 5800X3D
Nvidia 3060 Ti
32GB 3600mhz DDR4.
Other games seem to be running just fine (just for info).

Same issue. On the ps4 pro here, since the Skyfire update the fps situation is bad. I can’t tell if the August update has improved it.

Out of combat, fps is the same as it usually would be here. In combat, I’ll drop to pretty much under 15 fps. I’ve gotten some clips here

Combat before the Quality of Life Update in March

Combat after the Skyfire Update

Combat after the “August” Update

Even the release build was better with FPS (on my pc at least) went back to play and i am enjoying it… more than the newer builds, i really miss the old GZ bro damn

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