Heya. 70h done and while I know the game is in beta stage I would like to share some bugs, oddities and feature requests. I will try to be brief.
bugs:
- several achievements wont work, in my case shoot 15 seekers, the three lighthouses and melee 20 cars
- resource box weight: at one point my storage box show 25.620/350 … should have been 256.20/350
- after february update robos sometimes spawn inside the space you are in (house balcony, inside a shed). Must be a bug as it is impossible to lure them in through the door
- plates with pastry often flow in the air. I call it a flying saucer.
oddities:
- weapons to be found are absolute garbage, occasions where you actually find a usable one are rare. Less finds, more quality
- it’s too hard to get a five star gun with five star addons, finding valuable stuff should progress along with the player
- its too hard to get good clothing, finding valuable stuff should progress along with the player
- in single player mode the big guys are way too hard to beat… you often spend almost all your ammo and explosives to beat just one bad ass. Enemy HP or damage made my player in SP mode needs adjusting.
- FNTEL mission rewards are way too hard for the challenges, no reason to even try as its not worth the hassle
- In dlc Alpine resort the final mission is kinda pointless. The game actually begs you just to respawn in hotel and run back to the action without using any healt kits.
- hearing and sight of robos is insane. My grandma level insane. They see and hear you MILES away.
feature requests:
- marking weapons found means you have to pick them up, and immediately drop them due weight. Why not just mark it found if examined?
- when wearing simple first aid, why not make it auto use when low on health? It spoils a good fight to play with medi kits when you are trying to kill several robos. Could be selectable (M)anual or (A)uto mode. I found this could be helpfull especially in Alpine resort dlc with all those continous poison attacks (gas mask could help, its a bitch to wear all the time due to visual effects)
- There are some points in game where player has to beat big boss… why not make it more interesting, set up a Humvee with machine gun fully loaded to make it a bit more even and fun? (see Alpine resort dlc The Helmuth mission as an example)
- collectibles could be placed in cars with alarm or marked with a bling light when near so player can find them easier without searching for the whole compound (and maybe miss it)
- mines should be able to be thrown instead of just dropping
- when shooting with sniper rifle from a distance, it would make the game experience better if the robos wouldnt know right away from where the shot came from.
- better weapons while the game advances: hand held grenade launcher, ground shot 120 grenade launchers, automatic machine gun to be set up on the ground, mines that lure enemies
- moving over water by boat
- swim a small distance
- enemies who can enter the door by its size should do so (barns)