Can't put the SNIPER scope on the SNIPER rifle



Pretty wild you can’t put the sniper scope on the sniper rifle.

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Isn’t it the same with the s21?

It should be known for some years now, but haven’t read it for a long time.
Good to bring it up again.

This would be indeed the first positive thing for the kotenok and s21 compared to the AG4 in single fire mode, I guess.

The S21 can mount both the 6-12x and the 8-16x scopes. Problem with the S21 is it would be BETTER if it could mount the 1-4x and 4-8x scopes, which the Kotenok CAN.

In my opinion, and that of many others as well, both the Kotenok and the S21 aren’t worth putting the big scopes on, anyway. They don’t do enough damage, especially at long range, for the extra zoom level to be any good. They’re best used up close. Being able to use the 2x RDS would be an improvement, even.

Damage from an AI76, AG4, S21, and Kotenok are roughly all equal, within just a few points difference from shot to shot. The stat card says otherwise, but careful testing on unalerted, unmarked, specific enemies, at specific ranges, with the same ammo, and the same quality level weapons, hitting roughly the same spot on each target… The Kotenok and the S21 just aren’t good enough.

As an aside, I hate to burst any bubbles, but the Kotenok’s real-life equivalent, the SVD, is not a true sniper’s rifle. It is the quintessential designated marksman’s rifle, instead. Basically an extended range, semi-auto-only, infantryman’s rifle… That the SVD has ‘sniper’ in the name, and that the Kotenok has it in description, is just something of a misnomer. Literally every game ever gives the SVD too much credit. Power is good enough to qualify, but precision/accuracy/consistency isn’t. (Don’t get me wrong, I love the SVD, but it has a slightly different niche, not that of a true precision sniper’s rifle…)

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I think the devs should just let up slap whatever optic on whatever gun we want. Picatinny rails are picatinny rails. Seems wild to make arbitrary limitations in a PvE game.

Then again other than the DLC’s, it seems like this game isn’t really getting any updates; Especially QoL upgrades, so maybe I’m just screaming into the wind here…

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That’s called game design descition.
Every developer studio makes this.

For how long do you play GZ? Doesn’t sound very experienced.

I’m intimately familiar with game design theory, and there should be a reason you limit, or allow a player to do something. And I see no good reason to make these limitations because again, it’s a PvE game, you’re not upsetting other players in imbalanced PvP combat. There’s no practical ‘realism’ issue, as I’m not talking about slapping a 12x on a bow that doesn’t have picatinny rails. And There’s no mechanical reason it can’t be done, the .fbx/.obj models obviously exist, and the ADS system exists. So what exactly is this “game design ‘descition’” you’re referring to? Make players have less fun?

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Balancing weapons. Specializing weapons. Making weapons for different purposes.

[Inpropriate words used]

It’s a descition the devs will have had a reason for. They just don’t need to share all their reasons.

Oh boy.

Yeah, equating reasonable optic mechanics to “wanting a superweapon from beginning” certainly isn’t juvenile behaviour. I can see when I’m striking below my weight class. Have a good day.

I’m sorry if I have upset you.
The example was a bit too extreme, I must admit.

It’s a game. The designers had reasons. And it doesn’t matter at all if it’s a PvP or pve game.

Being forced to not being able to attach a sniper rifle scope to an assault rifle, smg, shotgun, light machine gun or even a pistol doesn’t make anyone have less fun with the game.

But, as stated above, I would agree that it should really be an option for the s21 and kotenok, to give us at least one reason to use them.

Have a good day, too.

Madchaser, I know you mean well and you do a lot of good work on the forums, but I think it was the “you sound like a kid” remark that was out of line. That’s just not respectful, even if you meant it differently as an example. If you read the texts this person is writing it does not not sound like a kid at all. Some people have different ideas about the game, and that’s OK. Keep smiling and have a :coffee:

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Do agree, there is really no good reason why we can’t put a wider variety of optics on a wider variety of weapons.

Bit of en extreme example, but not beyond reason. PVG90 with 2x RDS, 1-4x, 4-8x… We can use it with irons, so there really is no good reason to exclude the lower power optics.

Kotenok, higher power optics should be an option. S21, lower power optics… For both, the 2x RDS.

We’re not talking about putting the bow’s three-pin sight on anything, or the RPG’s side-mount sight. We’re talking about things that would still make sense, that would still be within reason. At least as far as I can tell.

Just because devs decide on something doesn’t automatically make any choice they make the “right” choice. Devs make mistakes. Any devs, any team, any company. Not just these guys. Not singling anyone out. Just asking for positive changes, where there is room for such things.

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