That is funny. The June 2020 update is what alienated me with the great softening of the enemy . I thought April 2020 was fabulous . I put a good 200+ hours in with April 2020, and I will continue to do so despite the softening of June 2020 once I get through a few other games.
I am going to use No Man’s Sky as a great game to compare to. NMS was a flop when it was introduced. The game was missing a lot of content from the trailers, there were no structures, there was barely any multiplayer interaction, and who knows what else.
Using data from
https://steamcharts.com/app/275850
September 2016 average number of players: 2,982
September 2017 average number of players: 2,146
September 2018 average number of players: 5,911
September 2019 average number of players: 9,019
September 2020 average number of players: 8,526
NMW has released update after update after update giving the player base what was originally promised. Yes, it took a few years, but look at how their average player count has multiplied. Sure, September had a slight dip from 2019, but looking at their overall numbers you can tell they are most certainly on an uptrend.
My point is GZ is still a baby. A toddler now, actually. They still have plenty of opportunities to make the game even better and providing the content that everyone would like. I may not have played GZ in several months because of the other games I have been wanting to play, but I keep coming back to the forums because I know I will eventually play again.
Why do I like the game? The hunt. I pick a Rival , I prepare a few days with plenty of medkits, adrenaline, and ammo, and I essentially go hunting. If I am lucky, I will find a Rival with plenty of robots around it making it more challenging. Sometimes I even have to face palm myself with the number of robots I have to deal with. The last Tank Rival I went hunting for eventually got noticed by several Harvesters, Tanks, Hunters, etc. Even with the great softening of June 2020, this turned out into a fabulous battle because of the sheer number of bots I had to deal with. The battle occurred in the ruins above Lovnas in the north east corner of the map. I essentially used the ruins as my own mini maze. I couldn’t stop moving in and out of the ruins. This was probably the best moment I’ve had in this game . If April 2020 was still in effect, this would have been extremely difficult, but the end result would have been even more satisfying.
But I digress. GZ still has plenty of different land areas to explore should they choose to open them up. The possibilities with new industrial robots is endless. Vehicle usage could still be a thing. They can still add softer difficultly levels and add a harder difficultly level akin to April 2020. And most importantly, there is still the chances of adding a larger 80s soundtrack. There is so much more they can do to build it up.