Clothing + bonuses that actually make sense


#1

Helmets should ALL increase bullet resistance. Camoflage clothing should ALL reduce visibility. Soft or fur clothing should ALL reduce noise. Athletic clothing should ALL increase manueverability.

It’s a good start the way it is, but I think there is a lot more sensical things that could be done with the system.


#2

Fully agree with previous post.Also,need to add in game warm clothes and more Swedish army uniform.


#3

Also,bulletproof vests will be very useful (add armor parameters or increase health parameters).Combat vests,war belts with ammo pouches should increase your inventory capacity.


#4

That top picture of the hip-firing soldier is fantastic! He even has a box of snus in his pocket. :smile:

When it comes to clothing stats, I sincerely think no clothes should have stats at all.
I understand why you’re suggesting what you do, but I want to be able to change my clothing style into just what I want. If some few items offer extra protection, you’re indirectly forced into using them, and then what’s the point of having 2-300 pieces of schweet 80’s clothing? :wink:

Bullet protection or not, dying from 15 bullets or from 20 bullets are both equally unrealistic. :dizzy_face:


#5

I think I would be pretty dead.


#7

I would like to see bonus stats on the fnix clothing you get from the resistance challenges because you have to kill a lot of bots to get this gear so maybe something like the runners boots gives you an extra 10% running speed and the goggles gives you all the optic vision or something along those ideas, just a thought as these are special clothing.


#8

You can walk around in blue jeans,red polo,leather jacket with pink shoes and combat vest :joy:look on modern rebels;))add extra items will increase survival feelings and game will be more realistic.