Desperately looking for binoculars


#1

Unfortunately, my main character picked up and dumped several binoculars. Now I need them for my second character. Apart from lighthouses, Yttervik, the Hikers Camp and FOA2, do you remember where I can find any ?


#2

I believe you can find a pair at Saltvallen IP.


#3

Thanks, I will go there immediately.
Edit: YES, they were there, waiting for my beginner fighter. :+1:

Btw, What does IP stand for in Saltvallen IP ? Salt means salt I presume, and vallen ? A valley ?


#4

IP is idrottsplats. Sports/athletic field.
Vallen is a common name in sweden for such a place. With another Word before vallen like here salt. Not sure how to translate that. But maybe embankment or levee. Because a swedish “vall” can be both.


#5

Interesting. I am a school teacher irl, so you understand, I like words.


#6

There are binoculars in green building near the castle ruins.


#7

Don’t they always spawn at the first house at the beginning island. Unless the new update changed that.


#8

i hate the binoculars as i never use them and i can never escape them, THEY ARE EVERYWHERE… SAVE ME PLEASE!!!


#9

I mean, I used them a little early on before I got a 4-8x scope, but they really are honestly useless most of the time unless you specifically perk into stuff to use them to spot or hack.


#10

Binoculars useless? They inform me about remaining health of a Fnix tank I am tediously bringing down… And a cool coloured half transparent picture of its internal organs. That costs just one perk and blueprints. Can you get it within a scope?

Nb. Now it was fixed in June release and tanks explode at 0% of health and not at 75% as before.


#11

there was issues , but it was crazy when they where in every loot box , personally i think the new change is great , there is spots for them still . thankyou devs !


#12

Binoculars with the thermal imaging option are really useful to reduce your chances of running into a group of hunters and for finding that damned seeker you can hear but can’t quite see.

The thermal imaging lets you see robots from a considerable distance away, so if you are charging through the woods to get somewhere you can stop every once in a while and just check the area you are approaching, also uses them before venturing out into open areas to see if there is anything nasty about.

Ever have a Seeker you can hear but can’t see, the binoculars with thermal imaging work wonders

They are also useful to get an idea of how large a gang of Runners or Hunters are from a distance.

They are also quite handy for checking the most damaged areas of a Tank or Harvester, if you have the skill added


#13

@Bazyl LIke I said, unless you perk into the stuff for them. I’ve seen some people running without those perks (and I actually haven’t taken them yet on my main character at level 23).

@cta102 IR vision modules work just as well with scopes for long-range spotting. In fact, I’d argue they work slightly better because you can get higher powered scopes than you can get binoculars.


#14

its a nice perk to pick up, especially as its required for that +10% component damage trait.


#15

Field of view on the sights (I only use the 6 to 12 power scopes) makes them less useful than binoculars