I have a similar problem but it also affects closer objects. It looks like everything you’re not aiming at is blurry.
Look here I made some screenshots where the object is on the side of my FOV and whereI direclty look at it:
It is like there is a spherical area around our crosshair where all objects are sharp. Outside of this area the objects are getting more blorry. I have the feeling that the farer the object is away from my crosshair the more blurry it becomes. so the max effect is in the corners.
Do you have the same problem? Is it included in a grafics option?
Maybe it is intended to increase the immersioin but devs, if you read this, I guess 99% of all players don’t want blurry objects (including me). That’s also the reason why 99% of all FPS players disables Motionblur immediatelly. It is annoying and it only gives you a disadvantage against other players.