"E" interaction breaks aim while using scope

When aiming with a scope over something that has interaction (“E”) the weapon breaks aim and are unable to fire. I don’t know if this was intentional as some QoL in Base Assault update. It makes fighting and aiming near any door (i.e. houses and containers) stupidly difficult.

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10 posts were merged into an existing topic: Interacting while aiming in combat QoL feature request (all platforms)

I moved this issue to a new topic as a feature request.

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Since the thread was remade in #feedback-feature-requests, I’m locking this one.

:lock:

//Mod

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