Greetings, survivors!
I wanted to suggest some experimental models for DLC weapons, since none of them have such an attribute.
Resistance Pitchfork: Charged Attack - The pitchfork practically becomes a bayonet of a weapon. When the player’s charged attack and stamina are full, the player runs at twice the speed and causes severe damage to machines hit in the attack.
RLG-7: Napalm - Causes a flame on the ground after the rocket explodes. Causing continuous damage to anyone in the fire area.
Resistance Bow: Quintuple Shot: The bow has the ability to shoot five slightly spread arrows of a single type at once.
G79 Grenade Launcher: Dispersion projectiles: The principal projectile fragments into smaller impact explosives after reaching a certain distance.