Exploit on Harvester call-in and hunters

Platform: PC

Description:
Hunters dropped with Harvester’s “call-in” can be damaged between call and “unpacking” from pod, if you know where to shoot. It looks same as was hunters are insta-teleported in the field, but with added animation. On lower difficulties and/or machine tiers premature damage on reinforcements tilts balance in player’s favor.

Steps To Reproduce:
Make any harvester do a “call-in” move, look for faint “searchlight” lightsource - shoot there or look for collision box.

Images / Videos:

Host or Client: irrelevant - can be reproduced either as host and as guests

Players in your game: irrelevant - can be reproduced either as host and as guests

Specifications: irrelevant - bug observed by muliplayer PC party.

1 Like

I’d call it tactics personally. You’d exploit the machines if this was real :sweat_smile:

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I’ll shamelessly admit that, since it caught on video. But bug’s still a bug.

2 Likes

I recognized the lights before the hunter boxes appear also but didn’t think, that the hunters are already positioned there :joy:

'tis means feed 'em HEDP right after thermo-fart.

1 Like