Hunters dropped with Harvester’s “call-in” can be damaged between call and “unpacking” from pod, if you know where to shoot. It looks same as was hunters are insta-teleported in the field, but with added animation. On lower difficulties and/or machine tiers premature damage on reinforcements tilts balance in player’s favor.
Steps To Reproduce:
Make any harvester do a “call-in” move, look for faint “searchlight” lightsource - shoot there or look for collision box.
Images / Videos:
Host or Client: irrelevant - can be reproduced either as host and as guests
Players in your game: irrelevant - can be reproduced either as host and as guests
Specifications: irrelevant - bug observed by muliplayer PC party.