Playing the game now, and not being able to use rockets or gas canisters at all since they’re completely useless, reminded me of how it was before. I don’t think the explosive damage was the problem, I think it was the GIGANTIC Blast Radius that would hit you when you were pretty far away where I’d always think “I shouldn’t take splash damage from here”. I don’t know, but I do know that one explosion can set off a huge chain reaction of cars and electrical boxes which will blast you back pretty good. Just what I was thinking…
I hope it gets buffed, explosives use to work before but it does not anymore. I stopped playing the game because of the no loot and explosives damage nerf. Im just waiting for the next update. cant wait as iam addictive to this game. Huge fan.
I second that explosives could use a buff again. They seem pretty useless right now, especially since they also don’t stack in inventory like EMP cells. It would be ok if it took 4-5 large fuel cells to seriously hurt a big robot (maybe to disarm even). And you should be able to blow up a normal hunter with 1 cell, and maybe 2-3 cells for a military/FNIX hunter. At least I think so…
I sort of feel that they were overpowered as you could take anything down with a pair of gas canisters.
The rince and repeat cycle of zig zag in, throw EMP, drop gas tanks and run away made the game a bit too easy even in solo mode.
However I do feel that explosives are still a little under powered at this point, to the extent that I still don’t use them much (just some long range grenade work to soften up tanks.)