Few ideas that were already asked for, and a few "new":

INVENTORY/PLUNDRA:
Auto Sort/Sort Button
Tabs for Plundra (Weapons/Attachments/Ammo/Traps/Varia)

OUTFITS:
Ability to delete selected part

COMBAT:
-Melee Combat was asked for
-Improved enemy AI (often machines take a VERY long time before engaging the player.
2 days ago I ran into 9 Mech Dogs (AKA Runners), I killed 6 of them before the rest FINALLY began their assault… and I am fairly convinced others noticed the same…?

SURVIVAL:
-Optional (settings) hunger, thirst, fatigue, Encumbrance impact on Stamina, …

WEAPONS:

UI/MENUS:
-additional Keys for LOG, PROFILE, TEAM, …

NEW IDEAS:
Exoskeleton/Implants:
Idea is to create or an exoskeleton, or install implants that will be independant of the current Skills.
What does this mean:

  1. a new Skill Tree that allows to create, maybe install if Implants are chosen, and the ability to use these, perhaps in quality level.
    IF quality levels should be used, one could use multiple points in one skill, like some skills do.
    The idea to implement this would not mean one gets more Exp or more Skill points, these would stay the same so the current tactical thinking in locating Skill Points would STILL apply.
    Ideas for the Parts could be:
    -Higher Jumping (replaces jump shoes)
    -Faster Running (would replace the skill)
    -Higher Stamina/Stamina Removal
    -Extra Weapon Slot (as one does not have the same encumbrance limitation like without support of tech)
    -Aim Support/Running Aim Support/Hip Shot Support (logical since the strength of the player is increased leading to better stabilization of the weapon)
    -Aim Sight (basically build in Scope Aim, but interchangeable in strength from 1x to 8x16, usable in Hip Shooting)
    -Maybe some other ideas.
1 Like

I like the Exoskeleton/implant idea , and it`s good to see my “idea” of an LMG, this game needs one :wink:

There is Swedish LMG. Dont laugh at the name, its real. :smiley:

Time frame fitting Kulspruta 58, uses 7.62.
(rough direct and funny translation is spray/sprut -bullets)
Basically in name of simplicity, it could just use same 7.62 ammunition what we currently have in game.

1 Like

With all due respect, sir… that weapon you speak of, is, IN FACT, the FN MAG.
Adapted a tiny bit for Swedish use, it still extremely much is the FN MAG… :slight_smile:

Experimental LMG idea: build in Compensator (firing stabilisation) as power…?

Thoughts?

I’m editing my post, as part of it “is fulfilled”: the LMG.

Thank you, Avalanche.