Game crashing from tanks

I was shooting of the parts of the tank and then it does its running animation which crashes my game. Every time i take out its to gun it always runs at you dropping my fps and keeping it at 3 fps.

What platform are you on?

I have Xbox one. It has the recent update and i havent touched any settings so its not my end

I get screen freezes from fighting tanks or too many enemies

Dam you got crashes from too many enemies thats sucks

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I have a similar issue, when too many “carcasses” are on the screen the game slows. If I can’t wrap the fight up and it gets to a certain point too many on the screen dead and/or moving will crash my game.

Here’s one possible cause for consoles;

GZ is so massive on hardware requirement part that consoles can keep it barely running with playable FPS (60). But once something more hardware heavy happens in the game (e.g loading in big bunker, lots of enemies on the screen, several enemy animations at once), consoles can’t keep the game running on much heavier load and game crashes.

While PCs have more leeway in this matter (since PCs hardware can be upgraded), it isn’t pretty on PCs either. I play on PC and when i get loads of machines around me, all firing at me relentlessly at the same time (due to the latest bug in game), my FPS also drops a lot. Usually, i get 80-100 FPS but in those heavier instances, game FPS drops to 20-30. It isn’t enough to crash the game but it isn’t pretty to play the game at those FPS either.

What can be done to fix this?
As a players, we can’t do nothing. We can only wait until devs optimize the game back to playable levels where it doesn’t tank the FPS (on PCs) and doesn’t crash the game (on consoles) in greater hardware demanding situations.

same here, and when I use my 6* rpg the game fps drops dramatically

by the way i am on xbox one s