Pro’s– The things that really made the game feel good.
Was great – it feels like “Stranger Things” with robots, how is that not cool!
Spectacular sensations wonderful sunsets, and rain that made me want to go find a house.
I found the sound very well placed, I was always able to tell where something was something a lot of games get wrong in my opinion.
Love the skills and XP. Feels rewarding and the perks seem useful, doesn’t feel like it’s a chore to level up.
Con’s - The things that ruined the experience.
Inventory stacking \ management
Wow, never have I wanted more inventory space as badly as in this game. All the bullets and no guns. I can’t seem to restack things by dragging them over each other, somehow feels awkward.
Was very monotonous, bots didn’t seem very adaptive or dynamic. In some cases just too many of them. Fewer - but more cunning robots maybe?
No voice overs.
Can’t help but feel voice overs for the story would be a great addition and would break up some of the repetitiveness.
Interiors of buildings all very similar.
Do I need to explain this one J. More variation needed.
Fixes Needed – Things that are broken
Although getting stuck inside of, or batted 10m away from a rapidly oscillating door is very funny, it gets old quickly – very quickly.
In a word – bad. It’s awkward to open doors and pickup objects close together. Also you shouldn’t be able to interact through walls.
Places I have visited repeatedly, that show-up on the map are not there after I resume play at a later time, but my progress has saved.
Not everyone is going to follow the story in the correct order. The progress needs to be much more adaptive and take in to account people finding places before intended. This should not break progress.
Would like to See developed…
But with all that said, wow love it keep it coming.