When walking upright on the balustrade inside the ruin “Kopparberget” the char gets stuck at the point shown in the video.
Only when going prone (maybe crouch would work also) the char doesn’t get stuck.
Steps To Reproduce:
Walk on the balustrade upright.
Images / Videos:
Host or Client:
Both == solo
Players in your game:
R5 5600X, 32GB RAM, RTX 3080, Game on PCIe NVMe SSD, Win10 64bit
Maybe the devs can implement a general “getting stuck preventian mechanic” into the game. It happens quite often that I get stuck below the trunk door of the Villes, beneath stairs in the industry buildings and between boxes. When the char doesn’t move in any direction although constant input happens the game could open a prompt to let the char either jump in a direction the player looks or open a prompt to let the char fast travel directly to the nearest safehouse (I would prefer the first variant or other solutions then the latter mentioned).