That’s pretty much the sum of it. I engaged a harvester at fairly close range on the DLC island and suddenly a hunter appeared out of thin air, then I noticed that the harvester was ejecting some sort of pods that opened into hunters. Is this intentional? If so , it seems a bit OP though. If not, maybe it’s a bug.
I think they meant to eject ticks, not hunters. IMO ejecting Hunters is not plausible or believable, but ridiculous (perhaps for a MUCH larger machine it’s OK). Hunters simply have to much mass to eject the way it would a tick. Please do not edit the intent or meaning of my post.
EDIT: I think I witnessed an actual glitch. I have since seen screenshots/videos and seen for myself what is supposed to occur and it is NOTHING like what I experienced. What is happening ‘normally’ is fairly cool, believable, and fits in with the game. What I saw was like tiny hunters ballooning into normal size ones in front of my eyes instead of ticks. 6 to 8 of them.
Thanks for the confirmation. I just think it’s a bit much. There has to room on the harvester to carry them after all… Perhaps 2 hunters ( or 1) with appropriately sized containers ( yes, I know, it involves, more modeling and animations). Just a suggestion. It’s current implementation just does not seem plausible. I think if it were scaled down to 1 or 2 , it could be made to be pretty cool, but it needs appropriate containers. Just my opinion.
Not sure, but today when playing. New weird machines sound and then you see something flaming dropping from sky.
First tought these was just buggy miss fires rockets by harvesters.
But now they looked more like drop pods for machines.
Im happy with the harvester spawning hunters instead of ticks. It was already really easy to kill. I also liked how they added the animation of a harvester drilling for gas through a car.