OK for a game focusing on team and me being a medic. Why do the bonus from this skill not apply to me applying a medkit to another player? I specialized in this skill to use lesser medkits efficiently and I,… can’t,… except to myself. If I wanted it to apply only to me, I would have specc’d into more health. I specc’d to heal people for more. Not sure if this is as intended or a bug.
The skill named Healer hasn’t been working since the launch day. I found it out early on when i specced my 2nd char for being a Medic as well.
While it would be nice to heal others as their HP drops, the Support tree has other, beneficial skills for medic as well. E.g Medic specialization, which i’ve often used to revive others back to 100 HP. Also, Revive Speed skill compliments that very well.
But i agree, Healer skill should also work as intended.
It’s funny y’all should bring this up I was talking to a friend yesterday and that heal buff with the skill should only apply to the medkit itself as the skill only specifies the medkit not first aid kits. Just my thoughts let me know what y’all think.
It does apply since if you wouldn’t have Heal Amount skill at all and other person has Health Amount skill lvl3, the reduction in health gained would be -30%, making the worst possible scenario, where:
simple: 25 HP - 30% = 17.5 HP ~18 HP
standard: 50 HP - 30% = 35 HP
advanced: 75 HP - 30% = 49.5 HP ~50HP
The best case scenario is when you have Heal Amount lvl3 (+60%) and other person doesn’t have Health Amount skill at all, resulting in:
simple: 25 HP + 60% = 55 HP
standard: 50 HP + 60% = 80 HP
advanced: 75 HP + 60% = 120 HP
Well, it matters and i think it is intended feature.
On the same note, you could argue that when you’re using your Medic specialization to revive other people back to 100 HP, you should not use up one a-shot to revive them. Instead when they revive themselves, only then the a-shot is consumed.
But this is not the case in the game. If you revive someone else, you will use one of your a-shots.
Yes, skill description does say that but i think the description is wrong since there is no “medkit” in the game.
What there are, are:
Simple first aid kit
Standard first aid kit
Advanced first aid kit
Paramedic response pack
Most likely the skill description was written during beta when “first aid kits” were named “medkits” but the naming got changed before launch, without fixing the skill description.
Also, this isn’t the only change with “first aid kits” in the game. After launch, all first aid kits had red cross on them but after April '19 update, they were changed to green crosses due to the licensing issues.
The skill applies to other players. I was the one being tested on in the vid. According to the math me and Aesyle did, the heal amount skill works on other players. Aesyle had 20% extra heal amount. My character had no extra heal amount. My character however did have an extra 30% health boost. But still the math shows that Aesyle’s heal amount worked on my character.