After knowing about Generation Zero a few years ago, I got reminded about it when a friend brought it up and thought I’ll check it out now and started playing it a few days ago. But before that, I played theHunter: Call of the Wild(COTW) for quite a while, and I guess a veteran on it already. When I checked out Gen Zero, I realized that COTW and Gen Zero are basically siblings and thought I’d try to use the playstyle that I’m used to from COTW and apply it to Gen Zero. And it worked! I found that they have similarities and differences at the same time. You both need to hide to get easy kills but how the targets respond to the kill are different. On COTW, everyone runs away. On Gen Zero, everyone runs towards you. And when that happens, I unfortunately need to put down the .243 and change to a assault rifle or smg. And I kinda feel sad about that, I think it can be a really viable option to play the game.
So I’d like to make a proposal, to have some tools or skills that can help/support a stealth playstyle.
I think everyone feels hacking doesn’t really work as well we’d like it to be. I picked that skill route at first because I thought I would be able to make the robots fight each other and make my life easier because I have to deal with less enemies, well I guess if the only enemy in the game are the dogs. It’s pretty much useless on higher tier enemies. The thing that gave me the idea that it was so op was when I joined a guys on multiplayer that seemed to have hacked harvesters multiple times to fight the firebird, or maybe that guy have a different “skill”. Visibility doesn’t seem to work that well as well. Once you shot multiple times, I think the robots can already zero in on your location, which I don’t have to do if only we got a different thing that I’d like to propose as well from COTW.
In COTW, we got a thing called ground blinds, and I think something like that can be nice to have. I personally don’t really use it as I don’t really like to stay on a place for too long, but I think you use it to have cover/concealment anywhere you want. From my short experience using them, it don’t decrease your visibility that much when you’re face to face with the animals. But because Gen Zero, in a way is science fictiony, like a high-tech ground blind thing would be awesome. Something like can take hits and heavily decrease your visibility, or flimsy af but makes you completely undetectable.
Another thing I’d like to see is a quieter sniper rifle. Sure, 50 cal is awesome and that railgun one, but I think they’ll also attract the bots too quickly. I already have the 4 star 50 cal from multiplayer but just got the worn version yesterday on story and haven’t tried it.I don’t know a about guns, but on COTW, the most powerful sniper rifle is a 7mm. Maybe a suppressed 7mm might be nice. Something that maybe have 70% of the 50 cal damage and just a tad loud would be very, very nice. As long as it’s quiet and doesn’t make the fights too long, I’d be happy with that. A bit stronger bullet debuff compared to assault rifle/machine gun/smg could also help.
For the other thing that I said I would like to propose, zeroing. In COTW, if you use rifles, you can have a skill that changes your scopes zeroing. After playing for quite a while now, I kind of able to guess what zeroing I need to use based on how far the animal is just by looking. But because of Gen Zero don’t have zeroing, I most of the time I had to waste some bullets. I’m quite used to shot something 300m out with the help of the zeroing presets, but on Gen Zero, which I don’t know what zeroing number is hardcoded in the game(I think it’s quite low), I can’t really go that far away from the bots because the bot “vitals” would become very small and difficult to hit with the small zeroing.
And also, I think this(stealth playstyle) might help lore-wise. What if this teenagers went to extreme cautious way to fight the bots. Maybe the military thought they could fight fire with fire. Because they got the big guns, they thought they could outgun the machines. But the machines are more versatile than they anticipated, and that’s why they lost. Our characters, who got no military training, knows they need to be careful, try to not fight the bots face-to-face, be sneaky, check your surrounding, just crawl always,(some of those thing I’ve said are things I normally do in COTW, and I think most players who know how to play the game properly) and as that one loading message said, try to not fight always.
I’ve already seen some YouTube videos of Gen Zero gameplay and I think the endgame as well. And unfortunately, I think my stealth playstyle might not be useful on those part of the story. But maybe high level players would like the stress-free(maybe) change of pace offered by this playstyle, because that’s what I really like about COTW. Just walking around and shooting something if I see a target.(Hoo, clutch idea before sending the topic. Now I got the attention of the whales)
I’ve seen tons of Gen Zero DLC that are for offense, I want to see something for stealth. And hopefully it isn’t more expensive than a COTW DLC lol.
I think that’s all I got for now. I might have forgotten something, so I’ll just update this if I remember something or got some more suggestion regarding my proposed stealth playstyle.