For the PC players with great hardware at home. Could we get a high resolution texture pack? I would love to have some higher quality textures ingame. I want to mention that the game already looks great, but well some of us have really high end hardware at home and why not using it. Also how about some raytracing aswell? But I think that the game engine doesnt allow that or?
It is good even now. Just so damn blurry without ReShade filters from nexusmods that I donât play without it.
The ĂB badge from the challenges looks quite detailed for being a small thing hanging from the neck, when zooming in a bit
After the October update GZ is much, MUCH sharper.
For me the game looks very good. Plus I get âonlyâ 120-130 fps on a 2080ti. Higher texture resolution would not really help, I feel.
Never said that the game doesnt look good, but if you have 120-130fps on max settings then there is enough power left to make the game looking even better.
For which graphics card? I have a 166 Hz monitor and get only 125 fps. The right direction would be up, not down.
May I ask why you would want to get 166fps anyways? This sound like that old âmy 3 ghz cpu is faster than you 2 ghz cpuâ thing. Reality is that a 2 ghz cpu can be much much insansly much more powerful and faster as a 3ghz cpu.
So why would you messure the quality of game with fps? You know that an imax movie is shot with only 60fps? And most people would agree that an imax movie looks a lot better than the generation zero game So aks yourself what you would like more⌠Having generation zero looking like a 4k imax movie with 60fps or having it look like a 720p with 200fps? (yes I know that 720p doesnt use 200fps, but you get that logicâŚ)
Have you ever played on high fps? Not only does it help with aiming, it is a whole new feeling playing games without having a slide show whenever you turn your head.
I wouldnât call 60-70fps a slideshow.
It all comes down to how you play the game. In a first person shooter you usually turn your head quickly, e.g. if you fight multiple enemies. Then 60 Hz manifests as a slide show: you see multiple outlines of the same objects at once, because your eyes have something called a visual buffer, ultra-short term kind of memory that keeps content for a while. Also your display might have a slightly too low response time (pixel-wise). With a reasonably high frame rate this effect vanishes, sometimes completely, because the past object outlines are much closer to the ones in the current image. Your eyes can compensate for this slight positional lag to a certain degree (this is where motion blur can help alleviate the slide-show effect completely, even if frame rate is not perfect).
That is why I like high fps so much: the smooth âmovenetâ of scene objects on fast turns. If you play differently, of different games, fps donât matter that much. And movies, whether in 4k or 2k or whatever, tend not to incorporate such fast first-person turns with high angle velocity of scene objects. And if they do, in cinemas the image gets blurry real quick, and modern TV screens have frame interpolation up to 400 Hz (in case of plasma screens, I believe), to create a smoother image.
At any rate, I find that GZ already looks amazing, and Iâd rather keep my 120-130 fps (or increase them even further), as the game in part is a first person shooter, then to have higher-res textures and drop down to 80 fps or something.
I mean it is nice to hug a wall and say âwow, I can see every little pebble in this concrete wallâ. But that is not really how you play the game, at least in my experience.