I’m continually amazed by the scenery and landscapes in this game. So many nature details. I don’t think someone sat down and planted every tree and rock all over the map. Thinking that process would take years considering how big the world is.
How was the map even created? How do you conceptualize areas, put down forests, streams, etc? Who takes care of seemingly random bits and bobs, like a tent and supplies next to a stone wall in a remote forest?
I know this may be a big question, and I do have rudimentary understanding of how things get developed, but it’s fascinating to me considering the level of detail and quality of the visuals on ultra settings.
Are the landscapes auto-generated somehow and then chiseled away?
Truly a beautiful-looking game. It’s just a few degrees away from photo-realistic on the highest settings.
Amazing jobs, devs!