Description: At the moment I wait for Harvesters to call all available reinforcements from the sky to get maximum available XP from them. The problem is that most of the time the majority of dead Hunters disappear right after the Harvester is destroyed (just like all bits and pieces that fall of the harv, like fuel tanks, armor, etc.). At the screenshot below is an aftermath of a fight just like that. 4 dead hunters, but there should be 3 times more lying around.
Steps To Reproduce: Engage a Harvester, destroy the first batch of Hunters protecting it, wait for reinforcements, destroy them and repeat until harv will no longer call in the new ones, and finally destroy the Harvester. Make a body count.
Host or Client: Host
Players in your game: 1
Specifications: i7 10700K, 32G RAM, RTX 2070 Super
I know hunters reinforcements from Harvesters not dropping down from Pods issue has been acknowledged.
But the bodies of some Hunters that dropped from Harvesters are once again disappearing.
This bug has only been happening since the latest Update (9 of December) .
Steps To Reproduce: Destroy Hunters spawned by Harvesters
Images / Videos: None
Host or Client: Host
Players in your game: 1/1
I managed to capture it on video:
Happened for me on Ps4 that Hunters spawned by harvester has taken to the skies after the have been killed. Actually started shooting at one because I thought it was a new flying machine.
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I know this is an old thread, but I stumbled over a wonderful example of the disappearing hunters yesterday.
The game afterwards stuttered heavily for a couple of minutes. Fortunately this stutter ended without having the game to restart.
And another one (this happens very rarely fortunately) where a hunter falls to the ground and disappears. His comrade on the “roof” of the hangar disappeared as well. This was in Anl 118 Färela. The game didn’t stutter afterwards.
And another one. This time the harvester close by disappeared too. This was close to Nydala.