Is there some sort of RNG bonus to the host?

So this is something that always seems to happen when I play multiplayer with this guy, regardless of the game but it seems especially bad in this game.

I always seem to get god awful rng in general but in this game I’m getting half, if that, of the ammo he is finding, and neither of us have the salvage perk. He’s been getting 300-500 rounds from enemies and I tend to get around 80 at most, sometimes a couple hundred if I’m lucky, and it happens a whole lot more than what random feels like.

Then, just now we took out a boss putting in pretty much the same amount of ammo. He got a level 6 50 cal sniper with a bunch of ammo, something like 50 shots, and I got 10 rounds of 7.62

There’s definitely frustration from this happening in other games too, but it’s also pretty damn frustrating in this game and it really feels like there’s some sort of bonus or something applied to the session host. At this rate I’d need to max out the ammo skill to get an even amount of ammo.

Is that the case or am I just bound to get crap rng in multiplayer games for some sort of cosmic reason? I can almost guarantee that it’s either going to be multiple hours more gameplay before I got one, or more than likely he will end up finding a second one.

As far as I know, there is no known systematic to those kinds of phenomena. Not even a difference between Host and Client in co-op.

It has been reported earlier that some people seem to observe kinds of loot patterns for themselves and these patterns to change when or after joining particular players in co-op. I cannot confirm that in any way. For me loot from killed robots and rivals was always rather well-balanced rng. Sometimes rivals drop good stuff, sometimes it’s crap. Normal tanks usually drop the ammo of the guns used to kill them. Boxes usually drop the ammo for the guns you carry. And so on.

I would suppose that if the number of samples you “draw” from the game’s rng is high enough, you begin to see a steady pattern.

I’ve noticed correlation between the ammo type used and what you get but I’ve also had instances where that did not match, there is one instance where killing a tank with 7.62 ammo resulted in me getting somewhere around 300 9mm ammo for some reason, not as bad as only getting 10 to 80 rounds in other instances but definitely seemed odd.

There is a higher possibility to get the ammo for the gun you carry , it is not guaranteed that you the ammo you need .