As you can tell from the title I am disappointed by the performance output of the DMR’s in the game. I bought the US weapons pack 2 and the Soviet weapons pack recently (btw try them out, the rest of the weapons hold up well). I was incredibly excited to try the new weapons out, especially the DMR’s I loved their design. The Kotenok and S21 had some serious meat in their gunshot noises, I didn’t mind their silenced variants either. Both the Kotenok and S21 were incredibly spammy, and could be used similarly as a pistol. No problems here, but using it like a pistol came with some problems, with the S21 it was unusable due to how small the iron-sights were. The iron-sights were hard to aim with even at close ranges, where even pistols can do well. The size of the iron-sights+spamming was also not a good combo, which led to basically me being a stormtrooper. I didn’t have any problems with the iron-sights of the Kotenok, it felt reasonably sized, but spamming it led to stormtrooper aim. I wouldn.t be complaining about the iron-sights or recoil if the damage was good. The main problem with DMR’s if you are a run & gun player like me it feels very underpowered. I feel like it costs more munitions to use a DMR than gain more resources at the end of a battle. It takes too long to kill a simple hunter, where most pistols (if used right) can kill quicker than a DMR with much less hassle. These issues nee to be addressed if the DMR’s are going to be a significant playstyle in the game.
Also as side note, please let us equip lower range scopes, I feel these guns need to be used at lower ranges due to their playstyle and spammy behavior.
Dev’s please buff the DMR’s!
The DMR’s do not deal enough damage (for run & gun players)
Possible recoil change (less jumpy)
The S21 needs an iron sight change (the iron sights are too small)
Love their body and sound design for the DMR’s