1)Toggle day/night cycle on or off. Have the option to play in day or night or cycle both.
more inventory space. Maybe add another page inventory. by pressing R1 or something to change between inventory screen. Or stash goods at safe houses.
stabilisation fix across all platform. Lags and freezes when to many robots around when fighting. I have realised that tanks and hunters sometimes release alot and i mean alot of ticks which the ps4 cant handle, maybe thats why the game slows down.
micro transactions? Nothing pay to win but buying stuff like unique gun camo, cosmetics, special equipments. It will help the production team overall.
vehicle or bike to roam about
adding different types of machines in the future small and bigger/expanding map and story missions etc. ( in the near future, obviously bugs have more priority to fix first).
bring back more adrenaline shots loot, if you dont want it dont pick em up simple. Dont know why its been nerfed in the first place.
option to pause the game in solo.
remove cap level for xp.
see what tier gun it is before picking it up and the name of the gun. Kind of annoying to make space in the inventory and then to pick it up only to find out its one star. Then drop it again and pick your loot back up.
Hi and thanks for your feedback! Let’s get into it:
while toggling day/night cycle might become a feature in the future, I don’t think it will. The night is a big part of what gives GZ its eerie and creepy atmosphere. If anything, they will tweak the cycle so the night isn’t that long.
More inventory space I also think is unlikely to be added, just so players will always have to manage their inventory. I think that’s also an official statement from a stream. They like not giving players everything for free. They are however thinking about creating a player stash for safehouses.
Stability is something they are constantly improving and probably will never be done increasing. Especially on PC with all the different possible setups, it’s hard to find a way that is stable and safe for everyone.
The Community Manager of GZ has said that there will be both free and paid DLC in the future, that might include Microtransactions for all I know. However, for now, the devs are focusing on making the base game work and be enjoyable for everyone.
Vehicles are unlikely, but they’re investigating the possibility of adding driveable bikes to the game.
New machine types will undoubtedly be added in a future expansion.
Balancing loot is difficult and there’s never a perfect sweet spot for everybody. They are constantly taking feedback and will make changes accordingly, so I think they are going to tweak adrenaline shots some more in the future.
For me, not being able to pause the game adds a lot of suspense, so I don’t think it should be implemented. The devs might think differently if enough feedback is provided, though.
Why do you want the level cap removed? Skill points are meant to be valuable and you’re supposed to have to choose very carefully which skills you want because you can’t have all of them. I think that’s a perfect way of doing it, although a way of resetting skill points would be nice.
UI and inventory will be worked on a LOT more, I know it’s not optimal the way it is now. That’s certainly something I would want to see in the game as well.