Machine behavior - Aggro

I’m sure its known already. I just think its a shame

Platform: PC

Description: Nearly all enemy machines hardly change targets, overcommits to first engaging player. No decent aggro-meter

Steps To Reproduce: Entered combat

Images / Videos:

Host or Client: Client

Players in your game: Two

Specifications: I5 - gtx 1060 - 8 gb ram

interesting , im not sure though if its a bug.
3 modes are very clear , white [ safe ] , yellow [ on alert ] , red [ hostile ]
as for changing targets , this could be due to the vision of the robot or a intended way of attack.

with that said , why not put this into feedback on forums on your ideas how it could be better :smiley: .

  • kindly