Generation zero for the most part is actually pretty eerie. And most of the fear is accomplished by the obviously massive robots.
However when you’ve reached the level cap and are as powerful as ever, it becomes less of -
‘Oh God look at that thing! Let’s sneak around it’
And more
‘Ugh I’m low on ammo let’s kill some big Bois’ or ‘ugh this big ones in my way’.
We need to restore the fear of generation zero somehow so even the best players get worried.
I propose ideas and actuall feedback.
1 Make the night actually dark.
I won’t be the first person to say the night is way too bright in Gen z, the light should be the only thing giving us illumination other than lights elsewhere. This gives the real alone in the world vibe.
2 A bigger threat.
Tanks let’s face it, aren’t scary anymore. And if you were to add another machine the same thing would end up happening. It becomes another harvesting tool. So create a new machine that actually strikes ‘fear’ into the player. It could be through running, jumping, human like screaming or even looks in general.
3 Sound design.
The sound alone is great in this game, the music is a bit repetitive but that’s fine. Maybe when it’s night time play more eerie music or wind whistles. Also make machines crunch leaves and make random other noises to scare you as you navigate your surroundings. Having a hunter make an ear piercing screech from far away would be scary. And you could change the music when something ‘big’ is coming.
4 Machine intelligence.
Add more behaviour to show that you are infact never alone or not being watched. Maybe have a hunter and a tank look at each other change their light colour to bright green and have them produce random noises. This could be them sharing info. Maybe with a pack of hunters, after you switch from one house to another with them suspicious of you they could shoulder bust barn doors down or even normal house doors. Have the machines track even the slightest knowledge of you.
5 End of the world vibes.
Maybe add places with totaled buildings or fires. We’re it’s completely desolate and that there is nobody else to help you. Just a sense of not belonging in a world like this.