Map distances are broken after Skyfire patch update

Platform: PC (Windows 10 64 bit)

Description: Placing the mouse cursor on a point no longer displays correct distance from player.

Steps To Reproduce: Open the map using M key and hover cursor over different points on the map. I.E: Close objects that should be listed within a few hundred meters are showing 2.8KM. Objects not the same distance on map show same distance when the cursor is on those points.

Images / Videos:

Host or Client: Host, single player.

Players in your game: 1

Specifications:

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Hello All,

Steam / PC Player here as well (Windows 10 64 bit)

I also noticed this same bug, the distance shown while pointing to any map marker is currently being calculated and shown as the distance between the player’s actual position and map location 0, 0.

I confirmed it by running over to 0,0 (near the riverbank close to the border between farmland and forest regions) at which point all distances became 0.

Probably a referencing error for one of the variables in the line of code doing the distance calculation.

Another PC/Steam player here (Win 11) confirming this. You can reproduce this by pointing on Rivals, safehouses etc., it will always display the same distance on the map. Happens in multiplayer, too (Host and Guest).