Map issues can go here

!

is now not a map error but a stone that blocks the passage and the lifebelt is in the plug.

Transparent motor from one side


implied cab?

now another OT (probably) tank on the treetop


i found out how to make screenshots!.. XD this is the invisible wall i was talking about.


Found this. Think a house was here

Here a tick runs around under the base plate, close to its own resistance base

This is in Markbaken

A post was merged into an existing topic: [Terrain Holes] Dump 'em here!

Water is splashing here although there are only a few puddles.

Floating doors or concrete slabs? Inside the green container.

Exploration of “Bergrum Havsornen” bunker in Mountain region does not save on the map:

I have the same issue with 4 of 6 of the landing spots.

Here you can see outside through a gap in the wall, only visible during the day

In a large underground area near the tank blueprint in “Muskudden Port Complex”, noticed 3 holes in the wall, one next to a door near the outside and 2 on either side of a large doorway, where in each one you can see behind textures and through the map, between those there is a strange protruding texture.

Location:

Hole next to door near the outside:

Hole on left side of large doorway:

Hole on right side of large doorway:

Wall of texture:

Invisible wall at St. Anna Church:


Found some bugs in north-east Hagaboda.
Backpack that seems to be placed multiple times and is unlootable, just move around a bit and the backpack flickers in all kinds of colors:




Sand container placed in a container, containception?:


Unlootable ammo-container:


And on Himfjäll, in Österhällan, ammo-container never contains anything:


Cordoned off house containing full set of furniture and loot, seems unnecessary when you have to place a radio and fast-travel inside. Things like this must have an impact on performance?



This is how the Unlootable rainbow backpacks look:

I’ve noticed them a handfull of times, once in Hagaboda, but mainly around Østervik <.<
Which i have not been to for a Week due to all the other Bugs in the Østervik:
Tick Rebellion
Ælgbakken Control Point going Haywire

Lightpole sticking out of a Björk, unless it’s supposed to be an accident? Would imagine more damage to the car in that case:


In many spots around Österhällan and Österhällan Marine Center Runner corpses seem to have duplicated, but mixing Apoc and Proto-classes:


In a few kitchens, the sink has no colission, so you can “enter” the sink:


Lightpole sticking out of a shed at Muskudden:


A post was merged into an existing topic: [Terrain Holes] Dump 'em here!

In a house at Klinte, a floating lightswitch, and maybe not a bug, but it is a really strange decision to have two stairwells in a house this size:



At Östra Mark, body of a downed Tank is missing, there are sparkling effects coming from nowhere.



Hi.
I could bet that this is due to the supposed visibility radius around the control points.
What happens if you get closer?