Went back to starter island to see changes I kept hearing about. Wow, just wow. The dev’s have done a fantastic job adding realism to the locations. The human population did not go quietly, battles everywhere. Fortifications, storage of supplies in houses, indications of the people really putting up a fight.
Well done!
Well done, perhaps yes, but it doesn’t fit the game’s lore timeline.
Idea is that when you 1st start the game, date is d-day or at worst, one day after d-day.
The new POIs in Archipelago are nice and while they can be destroyed by the machines in just one day, building them takes way longer. Especially since there is evidence that the resistance members have been camping in different spots for several days, if not weeks or even months.
I’m not sure about the ‘everything destroyed in one day’. The initial information is that you and your friends were on a camping trip and came under fire as you returned. I don’t remember any mention of how long the camping trip was. It could have been a week, 10 days, two weeks, etc. plenty of time for things to go down the toilet on the main land. Fortifications appear to be made with whatever was available, probably in a day or less in most cases. To me the condition of the starter island says one whopping fight went on with the people having little time to prepare. With me as the person coming after the fact seeing the results.
Devs themselves have said during dev stream that the date you 1st start the game is the same day or the next day when everything went haywire.
Though, there have been a lot of dev streams and i can’t remember in which one it was said.
I seem to remember a comment from the devs that the world was also in motion. Given that the game launched a year ago, it’s possible that the timeline has been moved forward a bit. Especially given the new fortifications that didn’t used to be there.
Yes, but that applies only when you eventually reach Himfjäll, after completing the vanilla part of the game. But when you start the vanilla part of the game, date/time is during the apocalypse, not after it.
… with this, you’re making me to go over hours and hours of dev stream footage to find the exact quote and proof of the date when you 1st start the game.
Time does not flow differently on Himfjäll. If it’s been a month there, it’s also been a month on the main island.
If you played at launch, or for some time after, you were climbing off your boat the morning after everything went to hell. However, now that Alpine Unrest has been released, the entire world has been pushed forward by a month.
That makes sense.
Though, i still have the feeling that when i go to Himfjäll, i’ll travel 1 month into the future and when coming back, i’m still at the d-day. Since i stick to the upper part of the vanilla map (Mountains, Marshlands, Forest, North Coast), i feel that time has stopped there and it is still d-day (since POI overhaul hasn’t reached there yet).
Also, i just recently visited Archipelago (after 6 month hiatus) and i haven’t got used to with the new POIs there that show time passage since d-day.
Yeah, that’s fair. And that is strictly the result of the devs advancing the world unevenly.
I do need to go back and walk through the Archipelago again to see what’s changed there.
The only thing I regret is that all these survivor bands of people have never actually shown up in game. I understand not wanting human foes in the game, because “every shooter” has human enemies, and NPCs are hard, but it’s now clear that there are other people on the island, and yet we’re always stumbling in after **** hit the fan. (Except for the group on Himfjäll.)
Hey, I’m not making you do anything, it’s your choice if you want to look up the specifics
Though there ought to be a gameplay video of it somewhere.
The game officially starts in November, 1989. Current date (with Alpine Unrest) is somewhere in December. I think, for the sake of sticking the present canon starting from the beginning is sort of like starting from scratch in an MMO; technically it’s not where the present world is at, but you’re working your way towards it storywise.
The way I see it; the only way to remedy this is to change how the game begins, perhaps with a re-cap of what’s happened in the world so far.
I think the starting date was originally November 11th, 1989, but I could be mistaken there. Either way, yeah, as of Alpine Unrest, the game world is probably in mid-December.
The end of Berlin Wall was declared official the Nov. 9th -89 and you see the placards on every kiosk that the “wall is down”. They where put up afternoon on the 9th and until day after depending how deep in the forest you lived, the 10th. After that all went south and no new news placards went up.
So 10th-11th is a most likely date for all the panic and the escape started.
Well done, perhaps yes, but it doesn’t fit the game’s lore timeline.
Idea is that when you 1st start the game, date is d-day or at worst, one day after d-day.
^^^THIS^^^ is 100% how I feel about it as well. It looks like the game is taking a turn & drifting away from the story & timeline that they spent all that time to set-up in-order to make the game more generic or popular vs the niche game it was when I bought it…But that it seems is a minority opinion.
SPP