May 25 2023: Tactical Response Update Discussion

Yeah, it looks like that.

Radio on a skateboard?

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I would have said: RC car with emp or radio, but bomb could also be.

Yep. I’ve been here for quite some time now, and the forum climate is going downhill fast. I remember heated discussions about the direction the game has been taken in, but at least there was a sense of constructive disagreement. Some people have left, some have been banned, and there’s an unshakeable impression that mostly the ‘yay-sayers’ are left, given free reign of how the discussions have to look and sound like.

Before anyone takes this as an attack - there is still lots to like about the game, and not every criticism is valid or deserves support. But there are long-standing bugs, issues with balance and storytelling, and countless niggles. Some new faces made excellent observations and suggestions, some just want more guns and Fortnite dances. To pounce on valid criticism when people have bought the game, supported it, possibly even advertised it to their friends and played it for hundreds of hours is asinine. To tell them to move on is asinine. They paid for something that no longer works for them, and they have every right to voice their discontent.

Just my two cents, for now.

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Please read to the end before answering and quoting each sentence:

Of course it’s valid to complain about issues or critisize features, descitions, bugs, some politics and more… If it happens in a sensible and constructive way.
If you’re not open for a discussion about it, but just keep on bombing everyone and everything, even stuff that isn’t known or released yet,… Well, tell me where’s the foundation to talk about?

For me this behaviour reminds me of those review bombers that make a game or movie bad rated long before it’s released. What’s the sense? I don’t get it.

And if you don’t give anyone a chance, because in your opinion you have been disappointed too often (which is a personal thing), why keep on talking it bad? Why keep on staying? That’s my opinion. I just don’t understand it.

It feels like "You’re bad. I know you’re bad, because you’ve been bad in the past, that’s why you still have to be and always will be bad. And don’t try to convince me from the opposite, because I don’t believe you. You’re bad. And that’s what I’ll tell everyone else, no matter if I’m asked for or not. Reasons? You’re bad and that’s enough reason… "


P. S.: And please don’t take the “you” personally. I just don’t know how to write it more in general.


P. P. S:
Although this is a discussion thread, we should now focus on its topic: the upcoming update. If one likes to keep on discussing this general discussion about all the negativity in the forum, the game and so on, feel free to open an own topic about it.

I don’t feel like I’m the one this reply’s addressed to, but let me pick out the DLC part that’s been discussed frequently.

I bought the game without any DLC, had fun. Bought Alpine Unrest, had fun. Bought the first ‘apparel DLC’, whatever it was called, to support continued development.

I reported various bugs and visual glitches, some severe, most cosmetic. Painstakingly, through crashes and under enemy fire.

The last three years saw the release of half a dozen DLCs, none of which expanded upon the foundations in a meaningful way, at least for me. What I was waiting for all this time didn’t happen: Bug fixes, refinements to core gameplay issues. The mere existence of new DLC is reason for criticism, as the DLC won’t improve upon bad basics. I can see how a large part of the player base is happy with what they got, but some are not.

There are ‘terrain holes’ that have been reported in 2019 that are still there, 4 years later. There are collision issues, AI issues, geometry alignment issues, balance and skill issues etc. The story, map progression and enemy placement do not mesh any more. I don’t know how the devs handle the work they have to schedule (and I’m neither qualified nor important enough to tell them what to do), but as far as I am concerned, I expect more polish after all these years.

I appreciate the region revamps, I see value in more NPCs and a more fleshed out story, I do like some of the refinements to controls and visual diversity. It’s not like it’s all bad all the time. It’s just not enough.

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As I keep saying, everyone’s opinion is valid and it is far from me to silence negative opinions.
Criticism is how we grow and we’ve made hundreds of changes based on community feedback.

What we can’t do anything with is comments along the lines of “I don’t believe in this game anymore” or “I’ve given up waiting for change”. that’s when we say “you can leave” and where we will take action to keep our forums clean, if necessary.
Not because they have a negative opinion, but because they’ve clearly given up on trying to be constructive and are only here now to spread negativity and to try to make others give up on being constructive, too.

It’s also important that just like having a negative opinion doesn’t make you a “nay-sayer” or a hater, having a positive opinion doesn’t make anyone a mindless fan. Nobody’s saying GZ has had a perfect run or that it doesn’t have any bugs, but just like nobody can tell anyone not to state a negative opinion, positive comments can’t be shut down for being positive.

Anyone who feels like they’re being treated unfairly can contact me and talk to me about it, my DMs are always open :slight_smile:
These forums are for healthy discussions and that’s the way I will keep it.

Let’s get together on these forums to talk about a game we all love and care about and make it even better, together

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Thanks. I agree. I don’t mind positivity, there’s plenty to be happy about as of now. I’m still here because I hope for the best, and I would have left a long time ago if I felt like it was all bad now.

I feel like some commenters can’t see that I (and others) care about the game, just because we dare to dissent. I don’t mind preferring a positive attitude; I wouldn’t have sunk hundreds of hours into GZ if I felt it was awful. But there needs to be a place for (and acceptance of) different expectations. And in the last months, I’m under the impression some don’t want that any more.

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Brutal, but honest. If there’s room for improvement, I will strive towards that.

As must we all, if this community is to thrive.

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And in the meantime, the previous equipment riddle has been resolved!
What do you think?


https://twitter.com/GenZeroGame/status/1660226449096187904?s=20

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It would be so cute if it honks shortly after deployment

A lure?
I was expecting a suicide explosive toy, we already have the teddy bear lure :confused:
At least this one will move on its own…

Hmm? would be fun to play with a few times but doesn’t look like it would be added to my locker.

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it will be interesting to see how we will be able to control it

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Yes. The question is: is that the thing that gives us a new perspective? Will we drive it in 3rd person like in a RC car racing game?

Normally the way you use a radio/boombox is to attract the machines to it. It could be used to attract the machine to a place opposite of the direction you are traveling and needing to escape a battle, so maybe no remote steer. Or easier to lure the machines into a trap.

I must think now at the situation where my mate and me where hiding in a cargo container while about 10 hunters ran around. We managed to kill them with the exp magnus from inside.

But another could be in future that one opens the door, the others drives the rc car out of it and lures the machines away and the first closes the door immediatly again.
Then, after a few seconds, you open the doors again and run away or shoot them in the back with some rockets. :grin:

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Difficult.
Something stationary.
I guess it’s nothing to hack, jamm or to create sound for attraction.

Another stationary weapon?
Maybe a small “tesla coil”, that generates chain lightnings.

Or just a fog generator?

Il say its a Grenade Launcher auto turret.

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