hello, i have a little idea
Maybe add people walking around the map or hiding from machines
For example, what could such NPCs do?
give the player some quests
restore family heirlooms
give me the components
take a weapon for self-defense with you, escort it somewhere so it doesn’t get hurt. Or the bad ones
attacking you for no reason after the player dies, taking random hideout items from such bad NPCs, e.g. freeing the good ones or reclaiming a hideout that the player can take over unless it conflicts with the storyline or a standalone expansion. These uninhabited islands in the game will make people and machines find it, and it’s up to you which side you help with such a separate mini-plot (like Fame Points for these NPCs, e.g. if you get cool NPCs, bad NPCs- e will lose points and if you bad NPCs go up nice NPCs go down) in short they will stop liking you and start treating you like an enemy