More round types for the carl gustav

the further i get into the game the more it seems the hedp round become less and less usful
my suggestion is adding HEAT, HE rounds to the game.
HEAT- heavier then hedp and has less aoe damage and range but deals higher damage to armor and components

HE: less armor damage, grater aoe damage and range, maybe even fire damage

can also have thermobaric experimental round that has a delayed explosion but grater damage and range

There already are more ammo types.
I’ve marked every available type:

  • smoke
  • EMP
  • HEDP (High-Explosive Dual-Purpose)
  • HCDP (Highly Corrosive Dual-Purpose)
  • HEDP (Highly Radioactive Dual-Purpose)

talking non experimentals, smoke is kinda usless. emp is usful and hedp lacks some range

id love a thermo bearic round that has a delayed explosion (unique to the carl gustaf) and heat round for extra direct damage

Smoke isn’t as useless.
But more testing is needed.
And I would love to have it improved a bit (optically, larger areas of smoke, more volume, especially height).

Yesterday I tested some normal smoke grenades (throwables) against a harvester. I first destroyed his optics, then threw 4 smoke grenades in front of him.

Although the smoke didn’t cover him completly due to its small volume, he obviously wasn’t able to see me anymore. I walked around him towards his back and he kept on moving towards my previous position in front of him. I was able to destroy him from the back and he didn’t turn around.

The question is, what’s about hunters, runners and Lynx… May they also have optics? As I wrote above: more testing is needed.

Corrosive hasn’t been working for a while now. As far as I know, it still isn’t working. However, like every other weapon, there are atleast 4 types of ammo for it, 2 normal (AP and non-AP), 2 special (emp, explosive, fire, shock, etc).

I don’t know what you mean…
Just crafted some of the corrosive rounds and used them. I really have forgotten how well they work.



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I’ll have to try them once Multiplayer is fixed. Until we can gain credit for participating in dailies while in other people’s games, there’s no point to playing as a group, and the game isn’t much fun solo, as I’ve already completed all the content that’s out right now. Dailies are NOT fun to do solo.

Anyway, the last time I checked, crafted corrosive rounds weren’t being recognized as legitimate ammo.