Platform: Xbox 1
Description: I’ve noticed that occasionally, whilst playing multiplayer, destroyed machines will simply freeze in place. They can’t be looted, can’t be destroyed, and display a detection reticule like they’re still functioning.
Steps To Reproduce: Unknown. Just happens sometimes whilst playing multiplayer.
Images / Videos:
Host or Client: Client. The host didn’t have this problem.
Players in your game: 2
Specifications: Base game with no DLCs. Version 1903375.
I have had this exact problem on a number of occations.
Its always the clients that are affected, never the host.
Its obviously a bug and probably relating to data syncronization between players but thats as far as i´ll go in my guestimations. 
A possibly related issue is the “invisible” enemies, that some players can see and fire on a specific enemy (that also returns fire), but parts of the player group cant see nor damage it.
When this issue occurs the invisible enemy is unable to hurt those who cannot see it.
…Im just adding this since i belive its the same issue, but with slightly different symptoms
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