It truly is a great game. Visually and also in Audio. The Visual/graphics team and the Audio team did a very nice work in this game. It has to be said, they deserve credit for this. However, having played this game for multiple days now in solo campaign, Î also start to notice some of the things I really MISS in this game.
I haven’t seen one single animation clip in this game.
It doesn’t have to become a clickbutton animated movie like some other games
but hey, when you spend like 4 hours in map to discover one of those well hidden bunkers.
And then upon finding it, it still isn’t enough/over with the mission, you have to start generators,
survive toxic gas, etc…; Well after such a huge mission, it would really be nice to get atleast some small animation as a sort of a reward for all the trouble. All modern games work like this. You solve something big, you get a little movie/animation as a gift or reward.
I really miss this in the game. The Visual Graphics department in this game has showing that they are more than capable of making awesome looking landscapes and machines etc, a little animation here and there would make it so much more rewarding to fight trough the sometimes hard and really well hidden missions.
Since this is a typpical open world looting game I miss a place (atleast one in the game would be fine) where you can stach your found weapons. A safe house like in the old Hitman 47 (the first Hitman) would be awesome, with a wall that you can display your weapons on. But even a normal weaponcrate (one single in the game) would be cool alreaddy. Now, half of my inventory is filled with weapons I don’t want to loose. A stachcase for weapon storage in a safehouse would be a nice addition to have more inventory space available. Looters like to keep the good stuff they find, right? There are towns with 200 loot boxes in the game, so why go through the trouble if you can not stach the good goodies somewhere safe. Atleast the weapons if they don’t like us to create huge Ammo deposits
That would be cool.
It’s rather small, but I really miss it somehow. Personally I feel that the differet ammo types should have different icons. Like in Sniper Ghost Warrior 3 for exemple. One quick look at the screen, in the middle of combat, teels you if you are firing normal FMJ or hollow point or armorpiercing ammo, etc…; That would be something I really would like to see in this game.
Different icons for different ammo types.
And one of the things that also bothers me, to rap this up, is that, when you open a weapons crate, the weapon info is given to you (like used, good, etc…) But when you find a weapon outside a box in this game, there is no info on the status of the weapon when you click it. You infact have to empty/drop some of your inventory first to make room. Than pick up the weapon to get it in your inventory, only then to be able to see what quality the weapon has. That is a lot of actions simply to drop a bad weapon afterwards and recollect the loot you had drooped before to make room. It would be more user friendly if weapons that are not stored in weaponboxes would also have a pop-up menu that gives you the status right away.
All small things(exept the first one ) but they would improve the game a lot IMO.
Anyway, with such big numbers of different gamers(types) I’m sure every one has some things they would have liked to see improved or changed. Not everything can be made to
please everyone, I understand that. I think these once would really improve the gameplay however. Still, GZ is awesome looking, packed with nice sound effects and fun to play as it is.
So, maybe my suggestions are something to keep in mind for GZ 2
By the way, speaking of Generation Zero Part 2: When is the releasedate? Can’t waite