New Enemy Idea The sand trap tank

The sand trap tank…

Another ambush style enemy concept.

Distributed randomly throughout each region.

Surprises you on contact and very difficult to preemptively detect with out Optics and vision modules.

Super aggressive when nearby / within range of meley attacks.

Retreats to hide when hit from range.

Lauches a volley of smoke when attempting to break contact. (Prototype)

Lauches a volley of smoke, and rockets when attempting to break contact. (Military)

Lauches a volley of smoke, rockets, explosive tick pods, and a burst of machinegun fire when attempting to break contact. (FNIX)

Lauches a volley of CBRN rockets, apoc tick pods, and calls in a hunter drop when attempting to break contact. (APOCALYPSE)

1 Like

Not a bad idea. Where would it be located specifically? I would assume the mountainous region wouldn’t be good, since they would be underground a bit.

2 Likes

The concept would be randomized but different regions could utilize unique variations of camouflage based off the surrounding vegetation.

They would be possible spawns every region.

I would like to see them have good loot variations as well as in all the unfortunate souls that unwittingly stumbled across them only to be collected by the tank.

The longer they are in the world the better the potential loot lol🤔

So, they would take rubble, rocks, etc. and pile them onto themselves, to hide?

1 Like