Who’s hoping this little skit from the dev’s mean at least one new machine.
I still think the machines need a flying unit. Makes sense for them from a tactical point of view as history shows, rule the sky’s you can rule the ground.
The machine i’m thinking of could have two types
1st. Heavy brawler type, armed with a heavy machine gun or two and more willing to use then than the land tanks. is heavily armoured and willing to get close to deal the damage
Size wise? i’m thinking large and semi tank size to make it feel intimidating and oppressive with a gun pod under each wing
2nd. Fire support type, armed with either the rocket volley or single shot rocket (im thinking the rocket volley to be more of a pain). But tries to stay at range due to been lightly armoured and weaker overall and using its maneuverability to avoid incoming fire.
Size wise? small but moderate to make it a little harder to hit while it stays at range, 2-3 clips worth of solid hits from a 7.62 would bring it down
And for a bit more out there type of craft. How about a troop transport drop ship. carrying say 10 hunters with a 3 second deploy time of each hunter. This could be silently called in via seekers 10-30% of the time instead of them sounding off a horn for the ground units putting a new fear into seekers especially coming across them in the open. You wouldn’t know if they’ve radioed for support or still haven’t spotted you.
Design would be opened bottom with the hunters secured around the chest (top half of hunters tucked up inside transport ship and leaving the waist down area exposed) and be dropped from 2nd story building height. Not only looking cool and menacing. this provides a chance of damaging or destroying a couple of hunters before their deployed if the ship flys overhead.
Possibly have single SMG to deter players getting to close while the hunters are been deployed