So when I were playing with my friends we had some discussions about the perk paths.
First off, we thought it was a bit boring that every perk path were open for everyone, as it didnt promote teamplay as much. We instead thought that there should be an universal skill tree that is a basic perk path for everyone and maybe 4 other perk paths were u only can choose one path.
For instance, lets say that one perk path is a combat path. The team can then agree on that a certain player with good aim and combat skill should choose it. Another perk path could maybe be a scavenger/scout path. A player who has wits and likes to be scouty should then maybe choose it. This brings in more teamplay and u then have to work as a group to survive.
U still have the universal skill tree where the necessary skills are. So if youre playing solo u can still progress the game even if u dont have access to all the skills.
What do u think? Is this a good idea to bring in more teamplay? Comment ur thoughts down below! =)