Platform: PS4 (pro)
Steps To Reproduce: simply play the game normally.
Images / Videos: none
Host or Client: experience differs slightly on both but are heavy impacts regardless. See descriptions below.
Players in your game: yes myself and 2 others. Alternating between the 3 of us as host and client for testing.
Specifications: ps4 pro all around. Have also played with and experieced all listed issues eith random players both as a host and client however for the main report i sank 30 hours into alternating with 2 dedicated friends constantly communicating over voice chat. All systems hardlined. Connection is always 100mbps or higher. No internet service drop. Our first bug run was from 5pm and lasted until 6am non stop. (Non stop meaning we did not play other games we did however have multiple crashes from game error and many many bugs) our second run started at 11am and ended at 2am. Again this was not broken into intervals. This was straight through.
Host and client issues: hosting 2 players consistently on my friends list. Ammo containers cannot be looted by anyone who joins my game. I have to provide ammo too all i host of they can do nothing. Enemies consistently respawn after being killed only moments before. Many battles upon killing enemies do not grant any experience. This is a 70/30 ratio. After killing 3 harvesters with a plethora of small game around them, this is not acceptable. I dont like wasting my ammo and my teammates only to earn absolutely nothing. Inability to throw grenades. This is NOT A HARDWARE ISSUE. I have tested 6 different controllers. 2 of which being BRAND NEW. All sony official ps4 controllers. No 3rd party. Certain weapons of the 3 star good quality are causing de-equip and vanishing of items from inventory. Specifically the moller .32 handgun. (On both client and host sessions) random intervals of playing all in game host and client, are unable to loot or open anything. The menu appears and the interaction briefly flashes before canceling out. There is a point in the f23 underground bunker in which near the jet hangers/bunker (with the fenced lootable guardhouse/gathering area) there is a hill node on the houtside of the green fence where the grass is noticably glitched. Seen by both client and host, ability to faze through the floor of the map into the bunker is present of walking repeatedly over/near it. Enemies in area respawn indefinitely. Obvious invisible wall on bridge exists both client and host side. Attachments for weapons (blue (good) 3 star shotgun choke sometimes duplicates over equiped ammunition and removes ammunition from inventory. Sometimes the count remains, othertimes it dissapears completely and does not return even when exiting game application and restarting. Removal of doubled attachment does not duplicate choke in inventory. It only completely removes ammunition. When replacing hair it commonly glitches to a white color and stays that way throughout duration of session. On occasion while out of combat looting an enemy, it will randomly cancel looting and you will be unable to attempt to re loot enemies. Ammunition boxes placed under beds have visible loot glow, but cannot be looted by host or client. The context interaction does not appear. Relays in both client and host are explosive resistant and will randomly decide to respond to gas tanks placed next to them and detonated but do not detonate at all to direct rocket fire, grenade, small explosive, gunfire. This may or may not be intentional. Reanimated or respawned enemies do not drop any ammo or experience and spark like they are dead. Enemies throughout the world are glitched into buildings and enviornments. Mission markers do not track, there is no map indication other than point of origin mission placement. It is very hard to know where to go and what to do sometimes.
As a host- can loot anything unless the random interval glitch occurs where the context menu breifly flashes on engagement before closing out (see above)
As a client- can loot anything EXCEPT ammunition containers. All ammunition containers are ALWAYS WITHOUT EXCEPTION empty. The only way to obtain ammunition is from enemy corpses. Reanimated or respawned enemies do not drop ammo.
Host/client: On random occasion in the f23 airbase underground bunker area, extreme framerate shudder and jumping affects party. Once it starts it will only end with all clients disconnecting and the host restarting. This happened the first time to me as a host on my first visit there. However this affected my clients many times on our total gameplay.
I am commenting on the experience SHARED by 3 players. When playing solo (all 3, all glitches preside with the exception of being unable to loot ammo boxes. still cannot loot any under beds though and the random interval glitch occurs where the context menu breifly flashes on engagement before closing out still happens
This is all very obvious and persistently present and needs to be badly patched. When killed enemies should stay dead. When gaming with others, they should be able to loot. This is ridiculous!!! We all have digital downloads. We are trying hard to enjoy this but it feels quite defective. This was in beta test for pc and seems to be a bad console port.
If not for a youtube video we would never have figured out how to bypass the invisible walled bridge. Quite frankly we feel a bit ripped off. The game is enjoyable when it works (and it doesnt even work completely) but so frustrating. This can easily be fixed. Dont cause me or my friends to shelf this.