Hi so things have definatley changed as myself i adapt to the game.The shotgun semi auto is now my robot killer even the big boys n girls.The other weapon i feel that needs tweaking with more damage is the rocket launcher by far.Is there any chance you could make one weapon in the game that smashes or rips the big bots to peices in less time than the others and make the ammo less common to pick up for that weapon in particular or just pick it up from the big uns.Every game has an ultimate weapon.Why dosnt rifles or sniper rifles do much damage to hunters,ive had one shot kills but thats a guaranteed unexpected death.
Because they don’t know that Anti-material means it CAN actually punch through engine blocks and that would mean it’d do massive damage to the machines. However logic doesn’t seem to apply to this game as even the pre-1.05 rocket launcher isn’t nearly as powerful as its real-life counterpart, you should literally tear chunks off a tank with a rocket, not scratch it’s paint.
Couldn’t agree enough.
I agree. I already proposed that they make explosive damage MUCH more viable, but explosives MUCH more difficult to find, so that you’ll only be carrying around 1 or 2 stacks or rockets, but those actually pack a punch.
Just like i proposed makes sense less common more powerful or a drop that only comes from the big kill
Damage caused by weapons in this game is strange in my vision.Shotguns close range should blow heads off auto-rifles should just shread armour slowly but surely Hanguns is a funny one because i can fight a big tank and kill it rather quick but saying that i do feel the magnums power is nearly there,SMG not sure what to think about it takes forever to kill hunters and tanks but it is the weaker gun from the assault rifle,Explosives overall need a little more damage increase.Rifles just need to hit the target in the scope and the sniper rifle also also tends not to hit in the far distance.For exmaple does any one have the distance TROPHY on PS4?.Im about to post this.
The snipers have insanely strange drop or rise in some cases, and I don’t even think the standard PS4 renders in 300 meters lol. At least not an accurate depiction of that distance
Im glad im not the only one that feels that all scoped rifles dont hit the target correctly when aimed correctly.