Hello, first of all, thanks for the beta key, thanks for letting me play to this awesome game!
And here is a bug report I am at The Road to Salthamn (which is stuck on the search shelter for clues step, will try the fix later)
Platform: Pc Windows 10
Host or Client: Host/solo
Specifications: Intel I7 870/16go Ram/Geforce 970 MSI Gaming
-In some building(first happened in the farm objective, after the church) upstairs in the room to the right there seem to be a chair behind the door, when opened it will clip through even attach to the door.
-Front door, opening outside, seem to cause problems when opened for the AI, got several robodogs stuck behind there, sometimes shooting through while shielded from me, I killed one, it clipped through the wall and made insane noise while bouncing in the wall. I got jumped/close combat through a door once as well.
Those doors are annoying to close as well, forced to go back outside to do so.
-Some first aid kit on a book shelf was not reachable, same for a small crate under a bed (room upstairs, right from stairs) another one in a truck trailer with a wooden floor(near the football field), can’t move in that thing, collision problems.
-Saltvallen evacuation map, the note on the map, last paragraph says “…(sports ground) and and …”
-In the shelter of Salthamn, in the generator room, some props on the wall are disappearing/reappearing when moving my cursor left right.
-Some floating small containers in abandoned shacks(on the left side, on the table)
-Before crossing the bridge to Salthamn there are 2 Bunkers, the one on the left, near the abandoned fishing warf, ‘floats’ a bit, the terrain is not leveled.
-In the abandoned fishing warf, there was a container with an antenna emitting something, with an icon of robodog, same problem as the truck trailer, can’t get near the console, so no idea if you can interact with it.
*Can’t merge stacks, I get a 20 stacks of bandages + another one with 1, I use one of the 20, so end up with
a stack of 19 and a 1, can’t merge them, I have to drop the 1 and pick it back up.
*“Inventory full” when trying to pick up ammo though I still have 1-2-3 free slots, usually happens with ammo
that is stored in the guns, is it as intended to have 200 bullets “into the gun” and not in inventory when
-Can’t attach scopes/muzzles to guns(or don’t know how)
-Robots don’t enter houses when doors are opened and in combat? I hope it will be added, it would be fun, or let them call a drone dropping some robospiders to investigate the house, little Beeholes, climbing and crawling everywhere, with their creepy noise, would add so much tension XD.
That is it for now, would you need more accurate information, send me a mail I will be happy to help.
Thanks again for your great work and awesome game!